Malactus
malactus.norteclabs.com
Malactus
@malactus.norteclabs.com
Furry. 🦊. QBi. Weirdo. Hobbist Game/VR Developer/Enthusiast. Jack of trades. Engineer. Blender Head. Foodie. Maker. ISTP. He/him. 🇫🇮🇵🇭
Got the darn thing to compile but uh...

Long way to go.
October 14, 2025 at 6:19 PM
Still tho, looks promising. unfortunately I have to switch between hyprland and kde Plasma just so i can vr to work tho, but in hyprland normal games work. Still need to tune everything to my liking however.
October 11, 2025 at 5:26 AM
Also it was interesting to experiment with meshtastic during the con. Ive never seen my node be this active even in Helsinki
September 6, 2025 at 10:40 PM
September 5, 2025 at 8:31 AM
Cost of living on the top floor. Its the middle of the night and my bedroom with all windows open across the entire apartment, 30+ C weee
July 26, 2025 at 9:19 PM
Can easilly deal with 25 c by opening my balcony, this is nuts as opening my balcony is basically opening the sauna
July 26, 2025 at 6:06 PM
I am
Melting.

I am so investing in an ac next year at all costs if all july/august is always gonna hit these temps.

This is the 3rd year i can recall this
July 26, 2025 at 6:04 PM
Goodbye old faithful, hello new
May 23, 2025 at 4:25 PM
It finally arrived
May 20, 2025 at 11:45 AM
Been, positively surprised by Clair Obscur Expedition 33, and currently around mid point of Act 2, 18 hours in.

Some of these boss fights are pure insanity, but to match there I think i build a character to be so op that their perfect parry counter + self sustain just carries the expedition onward
May 11, 2025 at 11:14 PM
Been doing a bit of unity shader research and finally figured out how to make a shader that selectively skips rendering mesh based on vertex colors.

In theory this method allows on to create hundreds of permutations with just 2 skinned mesh, 2 shaders while still being clipping agnostic.
March 24, 2025 at 6:30 AM
My Wilds character is dripped out lol
March 1, 2025 at 6:27 PM
Within this year I will consider getting an entirely new 3d Printer, these last few months part and part been failing (Belts, Heatblock, now Heatbed from wire fatigue). its hitting 8 years of Usage and a print time hitting approximately 8000 hours and last major update was 5 years ago...
February 11, 2025 at 10:09 AM
January 23, 2025 at 8:11 PM
Last Weekend Vintage Story released the 1.20 update and I ended up having to spend a day transferring over animations to my Anthro Fox mod.

Now I just need to fix my Blender plugin so that I can do the animations again and maybe add a bit more customization options and details to the model.
January 21, 2025 at 11:27 AM
Tight fit
January 12, 2025 at 8:16 AM
So been having headache with my new pc build with coolermaster aio.

As my first aio build not really liking the fact that i gotta somehow get this to not sound like a geiger counter. Never should have gotten pre bundled with my case and powersupply (NR200P Pro v2) since rma is gonna be a bitch
January 11, 2025 at 6:10 PM
Do not do what I do #EliteDangerous Solo Titan run in an mostly unengineered adder. (shards were engineered to be able to do some damage)
December 15, 2024 at 11:29 PM
December 14, 2024 at 12:04 AM
When that Onionhead hits hard #EliteDangerous
December 9, 2024 at 7:36 PM
I am now free of Satisfactory. Factorio and Space Age Awaits.
November 6, 2024 at 10:54 PM
I went to sleep with this meme
November 6, 2024 at 9:11 AM
otherwise, you have other animation files where you can bundle animations like dances and then trigger from them using the "Play Animation" Node.
November 1, 2024 at 1:13 PM
Yes there is! If your dance animation is mmd you can just slap a simple graph like
November 1, 2024 at 1:11 PM
I am freeeeeeee...

Until i want to achivement hunt for 100%, just the last 3 remaining... finding 100 hard drives and unlocking the entire tech tree, and then the final one of "sink all the things"

Ill probably make my self a factory just to farm the final sink achivement before doing the others
October 27, 2024 at 11:21 PM