Anna Uzhovska
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malacostumbrao.bsky.social
Anna Uzhovska
@malacostumbrao.bsky.social
Tech anim at Hexworks, living in Ukraine. Opinions are my own.
Looking in a window thinking why Maya pose editor only allows you to connect blendshapes in UI, even though connecting anything else is possible
March 28, 2025 at 8:01 PM
Reposted by Anna Uzhovska
I've reuploaded my GCAP talk "How To Never Rig The Same Thing Twice" to my YouTube channel. Thanks to those who let me know the original video and GCAP's channel are down (They will hopefully be up again soon!) So if you missed the upload last week, you can check it out again now #rigtip
GCAP 2024: How To Never Rig The Same Thing Twice
YouTube video by Robbie Reid
www.youtube.com
March 4, 2025 at 3:01 AM
Used tag as controller on the rig with maaaannny controls and now it surprisingly flies! Didn't have that much success before, but this one is 🔥
March 3, 2025 at 11:39 AM
It's saddening that out of all thing they could ask, they asked about the fucking suit... What a disgrace.
March 1, 2025 at 10:50 AM
Finished sewing 20 adaptive undies for wounded soldiers who are in hospitals. To be honest, knowing how many people we are losing and how much is needed all over the country made me cry almost every day I sat behing my sewing machine.
December 20, 2023 at 9:25 PM
control rig is not control rigging
December 5, 2023 at 4:51 PM
During my time working on #LOTF that was released this year I use control rig in UE5 extensively to create, adjust and adapt different areas of animation. Here are some examples of control rig application from the game: www.youtube.com/watch?v=OvIc...
November 4, 2023 at 2:57 PM
On the #LOTF project that was released this year I was responsible for facial rigging and implementing audio-based facial animation to create all dialogues for bosses and NPCs. Here are some results of my work. www.youtube.com/watch?v=FS0V...
November 4, 2023 at 2:56 PM
Yasssssss!
October 23, 2023 at 6:13 PM
one of the golden nuggets found over the internet forums.unrealengine.com/t/updating-i...
October 19, 2023 at 1:32 PM
release day! IN LIGHT WE WALK!
media.giphy.com/media/v1.Y2l...
October 13, 2023 at 7:50 AM
As the release date of our game approaches, I'm getting progressively anxious about it. Fellow game devs, how do you deal with it?
October 8, 2023 at 6:03 PM
Another russian crime. 51 people dead.
October 5, 2023 at 5:25 PM
I still cannot believe it's real. In light we walk!
www.youtube.com/watch?v=r_dy...
September 28, 2023 at 4:43 PM
Reposted by Anna Uzhovska
Twitter's dead, so here's a repost of my thread of articles based where I go over everything from writing a resume to setting your freelance rates as a game artist!

🧵 1/6
August 13, 2023 at 4:54 PM
@whitemythra.bsky.social hehe, look who's got to the playground!
September 17, 2023 at 8:53 PM
Looking for any recommendations for something like audible, but cheaper as the only thing that makes me go to sleep lately is listening to audiobooks. Any good resources there?
September 15, 2023 at 9:35 PM