selective particle emission + light on any mesh shape by intersecting the modifier volume sdf w/ random ptx spawn points on geometry data fetched in particle processor
#gamedev #godotengine #vfx #rtvfx #wip
selective particle emission + light on any mesh shape by intersecting the modifier volume sdf w/ random ptx spawn points on geometry data fetched in particle processor
#gamedev #godotengine #vfx #rtvfx #wip
with the help of my partner a few years back we were able to achieve a pretty convincing stop motion paper craft effect in blender! here's the fruits of our labor.. i'll share how this was all done later!!
with the help of my partner a few years back we were able to achieve a pretty convincing stop motion paper craft effect in blender! here's the fruits of our labor.. i'll share how this was all done later!!