Cyclist
Other duties as assigned
www.lucasmace.com
www.namethatpart.com
#cunninghamsLaw
#cunninghamsLaw
#frontEndWebDev
#frontEndWebDev
<img class="foo-left" />
<img class="foo-right" />
[class^="foo"] {}
I'm always looking for tricks like this to ship less code!
<img class="foo-left" />
<img class="foo-right" />
[class^="foo"] {}
I'm always looking for tricks like this to ship less code!
I changed a
I changed a
Really made it obvious that I need to upload some easier parts because it was pretty difficult to choose.
Hopefully it helps decrease the number of folks only playing once.
#frontEndWebDev
Really made it obvious that I need to upload some easier parts because it was pretty difficult to choose.
Hopefully it helps decrease the number of folks only playing once.
#frontEndWebDev
Right now for my game that most folks play on their phones, I want faster fetches. I might change my mind (again) in the future.
#webDev
Right now for my game that most folks play on their phones, I want faster fetches. I might change my mind (again) in the future.
#webDev
#frontEndWebDev
#frontEndWebDev
But what really helped me understand was creating a custom 2KB/s network throttle and watching the network waterfall.
#webDev
But what really helped me understand was creating a custom 2KB/s network throttle and watching the network waterfall.
#webDev
I changed namethatpart.com answer buttons to "mousedown" from "click" and I think it makes gameplay feel snappier.
It should also help those competing for the high score squeeze out a few more points.
#frontEndWebDev
I changed namethatpart.com answer buttons to "mousedown" from "click" and I think it makes gameplay feel snappier.
It should also help those competing for the high score squeeze out a few more points.
#frontEndWebDev
I'm guessing it's because JWT will coerce "undefined" to a string and treat that as the private key, right?
#frontEndWebDevelopment
I'm guessing it's because JWT will coerce "undefined" to a string and treat that as the private key, right?
#frontEndWebDevelopment
Read: I just saved hundreds of seconds of dev time per year.
#frontEndWebDev
Read: I just saved hundreds of seconds of dev time per year.
#frontEndWebDev
It's not always fun debugging in your deployed site logs, but this one was relatively easy.
It's not always fun debugging in your deployed site logs, but this one was relatively easy.
Most players don't win, so I had the idea this morning that I should be dynamically importing the winning code blocks further along in the game.
This should help with front loading too much JavaScript. Let's give it a try!
Most players don't win, so I had the idea this morning that I should be dynamically importing the winning code blocks further along in the game.
This should help with front loading too much JavaScript. Let's give it a try!
Does anyone have an answer for fetchPriority in JSX yet?
Does anyone have an answer for fetchPriority in JSX yet?
Especially when using modules and lots of abstractions. Typescript helps with avoiding this, but not perfectly.
Especially when using modules and lots of abstractions. Typescript helps with avoiding this, but not perfectly.
I don't think I'll spend too much time trying to get the extra point.
I don't think I'll spend too much time trying to get the extra point.
Work around has me using a listener for "keydown" and using document.activeElement to fire a function.
Does anyone have similar stories?
#webAccessibility
Work around has me using a listener for "keydown" and using document.activeElement to fire a function.
Does anyone have similar stories?
#webAccessibility
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