Lys
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lystingdangerously.bsky.social
Lys
@lystingdangerously.bsky.social
Game director at Eridanus Industries, and lead developer of NEBULOUS: Fleet Command
More #gamedev tools for our singleplayer campaign: In order to balance the ammo economy, one must understand the ammo economy. We're about to start testing the third (of four) zones in the campaign, and testers were reporting how they were starting the feel the resource strain by the end of zone 2.
September 5, 2025 at 3:53 PM
Hmmmmmm...forgot to add 1 to my offset index
#gamedev
August 14, 2025 at 5:59 PM
hl2_clipping_sound.wav

#gamedev #indiedev
July 27, 2025 at 4:22 PM