I have recently gone through some health issues that, due to anxiety, have quickly vacillated between "this will be gone in a few minutes" and "I have to go to an emergency room." Even if you get smarter about which is correct, that doesn't make it easier to experience.
I have recently gone through some health issues that, due to anxiety, have quickly vacillated between "this will be gone in a few minutes" and "I have to go to an emergency room." Even if you get smarter about which is correct, that doesn't make it easier to experience.
Despite common impression that free-form is daunting w/o more structure, it can be a good starting experience b/c of a lack of system mastery required. Emphasizes play as conversation & trains that "judging" skill.
Despite common impression that free-form is daunting w/o more structure, it can be a good starting experience b/c of a lack of system mastery required. Emphasizes play as conversation & trains that "judging" skill.
My 3/4-assed guess is the majority are helped most by *just doing it*. Majority of the rest are helped most by being directed to games that are easiest to GM. No idea how big remaining slice is, but I'm very in favor of not leaving them behind.
My 3/4-assed guess is the majority are helped most by *just doing it*. Majority of the rest are helped most by being directed to games that are easiest to GM. No idea how big remaining slice is, but I'm very in favor of not leaving them behind.
Which is extremely strange to me. So original context sailed past me, but if that's an experience people want, more power to them!
Which is extremely strange to me. So original context sailed past me, but if that's an experience people want, more power to them!
For 101, I think that's super bloated. Especially referencing specific systems a 1st time GM won't know/care about. Reads more like an attempt at conference presentation to in-industry vets.
If you're giving people the DLJ operation, it's practical to give them how/why/best practices.
For 101, I think that's super bloated. Especially referencing specific systems a 1st time GM won't know/care about. Reads more like an attempt at conference presentation to in-industry vets.
If you're giving people the DLJ operation, it's practical to give them how/why/best practices.
They touch on world-building for many pursuits instead of only rpgs (which are included!), so it's a bit different from your traditional tabletop podcast.
They touch on world-building for many pursuits instead of only rpgs (which are included!), so it's a bit different from your traditional tabletop podcast.
I really struggle to imagine something in the jam neighborhood as a complement - BUT! maybe pickled plums or something like that would work.
I really struggle to imagine something in the jam neighborhood as a complement - BUT! maybe pickled plums or something like that would work.