lyner
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lyner.bsky.social
lyner
@lyner.bsky.social
21+n|he/him|typemoon falcom atlus gust uapol
I see the vision
December 25, 2025 at 2:25 PM
been playing new HSR story and if you laugh you recreate swarm disaster
December 21, 2025 at 11:06 PM
I think I miss hndr
December 16, 2025 at 10:53 PM
At least I got MLB card
November 24, 2025 at 8:40 PM
rank 310 luck is hitting early
November 24, 2025 at 8:38 PM
Its just that easy
November 12, 2025 at 12:20 AM
lol, lmao
November 10, 2025 at 2:15 PM
account bricked successfully
November 9, 2025 at 3:07 AM
blessed
November 8, 2025 at 11:01 PM
Kyousougiga is elite ball knowledge
November 7, 2025 at 2:00 AM
Not a fan of this game mode but its really more indicative of general hsr balancing problems
November 3, 2025 at 12:00 AM
"Not everyone can see into tomorrow. Or rather, not only can everyone see, but few can do so " is a hall of fame ukrainian bit
October 24, 2025 at 9:55 PM
Quite pleased with myself for reacting to that
October 23, 2025 at 4:50 PM
the diff says that the ONLY difference between the two is addition of extra line 'auth sufficient pam_fprintd.so'
so I decide to simply change these includes to point to authselect-managed system-auth (I missed auth entry on top in second screenshot yes I had to redo it)
October 22, 2025 at 10:40 PM
I've seen people talk about bad TL on Shuten Order, and to extent of my ability I can confirm as much.
For example, in this phrase, the actual verb is 'tsukawareru', as in 'being the target of the power' is not a crime, as opposed to using it yourself.
October 18, 2025 at 12:54 AM
Can't argue with that logic
October 17, 2025 at 11:14 PM
kodaka moment
October 17, 2025 at 10:07 PM
honestly if you make your multi phase boss fight just ignore any surplus damage, you made your game wrong
October 13, 2025 at 12:48 AM
you ever get so mad at the game you reverse engineer the save data format
October 12, 2025 at 1:29 PM
October 11, 2025 at 2:32 AM
OneUI 8 now lets you actually interact with the phone with live ocr translation overlay I can not emphasize how huge of a UX win this is
October 9, 2025 at 10:38 AM
Finished ending C, Fog difficulty. Weird erratic patterns on final boss were kinda annoying. Now I get to take it easy for 100% cleanup runs.
October 8, 2025 at 12:12 AM
Almost done with SHf NG+2 on Fog difficulty, current build:
Beetle: dmg+ on stun
Rabbit: dodge counter for 100% stam*
Wolf: high durability dmg+
Swallow: stackable counter dmg+
Weasel: normal atttack dmg+, can't stun**
*counteracted by swordfish, higashi
**can stun with counters and lightsaber FA2
October 6, 2025 at 11:37 PM
Saw this template going around on the other site
October 4, 2025 at 10:03 PM
It kinda makes me upset to read criticism of SHf combat system and battle design both from the point of "it's different so it sucks" and "I can't dark souls roll non stop so it sucks"
The combat works, if you actually engage it on its terms and use the provded tools!
September 30, 2025 at 1:45 AM