Years ago I tried building a VR prototype around using procedural ivy as a mechanic. You could touch a surface with your staff to start the ivy, wrap around enemies, etc but it was WAY too heavy for VR. 🥲
Years ago I tried building a VR prototype around using procedural ivy as a mechanic. You could touch a surface with your staff to start the ivy, wrap around enemies, etc but it was WAY too heavy for VR. 🥲