Lutzmade
lutzmade.bsky.social
Lutzmade
@lutzmade.bsky.social
Solo game dev behind Isle of Arrows. Prev: EA, Square Enix (directed Hitman GO & Lara Croft GO), mobile dev (Colorbind, Folt, etc.)

https://gridpop.co/isle
It's definitely a step up in difficulty. Placing only what's necessary is key, as building space is limited. Using bombs to build towers over existing tiles and maximize their reach is also very helpful.
December 6, 2024 at 7:24 PM