My old code version use gdscript but i wrote the new one in csharp. (System linq really helps for collection-related methods)
#GodotEngine #madewithgodot
#IndieGameDev #indiedev
#screenshotsaturday
My old code version use gdscript but i wrote the new one in csharp. (System linq really helps for collection-related methods)
#GodotEngine #madewithgodot
#IndieGameDev #indiedev
#screenshotsaturday
Clicking the herb on the map will tell the player to keep looking for it.⛏️
Also, every herb's location will be memorized if you keep surviving and well, doesnt close the game.
A somewhat strange feature I made for my game.😂😂
itch.io/game/summary...
Clicking the herb on the map will tell the player to keep looking for it.⛏️
Also, every herb's location will be memorized if you keep surviving and well, doesnt close the game.
A somewhat strange feature I made for my game.😂😂
itch.io/game/summary...
Click here to download a demo.
Although it came without any audio and is terriably balanced, but it is playable and has save system.
Feedbacks and suggestions are most welcomed! #indiegame #indiedev
Click here to download a demo.
Although it came without any audio and is terriably balanced, but it is playable and has save system.
Feedbacks and suggestions are most welcomed! #indiegame #indiedev
So this page is for inventories and craftings.
The grid on the right was a deck-like interface(in left), but im thinking about change it to a simple progressbar like grid to make it more neat.
So this page is for inventories and craftings.
The grid on the right was a deck-like interface(in left), but im thinking about change it to a simple progressbar like grid to make it more neat.
Which UI layout do you prefer?
Left or right?
#godot #indiedev #pixel_art
Which UI layout do you prefer?
Left or right?
#godot #indiedev #pixel_art
Thinking i was doing 1-bit but it ended up more like old cartoon.🤔
Thinking i was doing 1-bit but it ended up more like old cartoon.🤔