lunoka retrodev🎨👨‍💻🎹🕹️
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lunoka.bsky.social
lunoka retrodev🎨👨‍💻🎹🕹️
@lunoka.bsky.social
"If it pixelates, we can code it!"💢
Hi! Retrodev , illustrator, musician 👾🎨🎹
My last 8bit game here : http://lunoka.itch.io
#indiedev #8bit #16bit 🇫🇷🇯🇵🇺🇸
8 ports is enough for #mainurse ? Nope 😅
Actually working on a #neogeo port with my own sound driver ( 4FM +1SSG ) using devkit #NGDK from @Kannagichan2 💪
Also curious if I could design my own board 👀
#homebrew #retrogaming
September 22, 2025 at 3:51 PM
For the portraits pop out, I don't know if it's possible to render line by line like the MD does so I've worked with 8x8 pixel blocks, fair enough? 🙂

#homebrew #mastersystem
August 3, 2025 at 5:06 PM
After optim', the second part of El Viento intro fits on my #mastersystem 🔥🔥 Now I can set the rest of the effects 🙂

#homebrew #sega
August 2, 2025 at 5:47 PM
I've worked on the effects of the second scene of El Viento intro for #mastersystem, do you like it? 😀

#homebrew
July 28, 2025 at 11:44 AM
Making good progress on remaking the intro of #ElViento on #mastersystem, for now I'm just pushing the video ram to its max, I'll code the effects later ( fades, typewrited texts and so on ), what do you think about it? 😀

#homebrew #gbdk #indiedev #sega
July 24, 2025 at 9:58 AM
I have started playing with some assets from #elviento to my #mastersystem, and a bonus scrolling! What do you think about it? 😀

#homebrew
July 20, 2025 at 5:08 PM