Łukasz
lukgd.bsky.social
Łukasz
@lukgd.bsky.social
I'm launching TOP 10 Giveaway.

TLDR: Beat Demo and be in TOP 10 on the Leaderboard to win the full game key on release day.

Rules:
store.steampowered.com/news/app/330...

#indiegames #gaming #steam #challenge #giveaway #speedrun #platformer #screenshotsaturday
November 15, 2025 at 12:19 PM
In my precision platformer you don't have a weapon, so I had to rethink how boss fights work. #indiegame #indiedev #bossfights #platformer #precisionplatformer #gamedev
November 3, 2025 at 12:22 PM
I made a Candy Blood option for those who don't like blood.
#indiegame #indiedev #gaming #gamedev #platformer
October 30, 2025 at 11:38 PM
Solo dev weakpoint #indiedev #gamedev #gaming
August 12, 2025 at 4:01 PM
Welcome to the Hardcore Circus - a difficult precision-platformer where momentum based movement, dismemberment and no weapons are the features.

Fight with boss? Use environment. Lose a leg? Keep rolling! Lose both hands? Start over.

#pitchyagame
June 6, 2025 at 6:29 PM
Check out grotesque difficult precision-platformer Hardcore Circus.
#screenshotsaturday #indiedev #gamedev #indiegaming

Wishlist and try the demo on Steam
store.steampowered.com/app/3308330/...
May 31, 2025 at 10:48 AM
I created a unicycle walk cycle for my main character instead of normal walking/running for my game Hardcore Circus #gamedev #indiedev #indiegame #platformer #unrealengine
May 25, 2025 at 11:02 AM
🎪 Big thanks to everyone who tried Hardcore Circus at #DigitalDragons2025! Loved seeing all the "one more try" moments and muscle twitching while mastering the movement. 🔥 #indiedev #indiegame #gamedev #digitaldragons #platformer
May 21, 2025 at 9:31 AM
Adding new biome to Hardcore Circus, inspired by the SNES classic Lion King

#screenshotsaturday #indiegame #retrogame
May 3, 2025 at 10:31 AM
After months of hard work, precision-platformer Hardcore Circus Demo is finally participating in Steam Next Fest Event.

#indiedev #gamedev #indiegame #gaming #steamnextfest
February 24, 2025 at 6:37 PM
Boss fight in Hardcore Circus where you only have movement and levers that drop heavy rocks from the ceiling.

#screenshotsaturday #indiegame #indiedev #gamedev
February 22, 2025 at 9:00 PM
Check out the new punishing precision-platformer Hardcore Circus Demo on Steam!

#gamedev #indiedev #indiegame #steamnextfest #unrealengine #platformer #screenshotsaturday
February 15, 2025 at 10:28 AM
January 27, 2025 at 10:07 AM
Anybody willing to take up on the challenge? It's my best time yet.

Join me on Discord where i will be giving couple of keys to try the game before the Demo comes out.

discord.gg/y3dzXQ9GjQ

store.steampowered.com/app/3308330/...

#indiedev #gaming #unrealengine #gamedev
January 27, 2025 at 10:06 AM
Preparing Hardcore Circus for the Steam Next Fest #screenshotsaturday #gamedev #gaming #unrealengine
January 18, 2025 at 10:36 PM
December 14, 2024 at 4:56 PM
🎪Hardcore Circus training arena🎪
#screenshotsaturday #gaming #steam #gameplay #indiedev #gamedev
November 23, 2024 at 4:53 PM
A while back, I was experimenting with fun platformer mechanics, something easy to understand and use. Here’s what I came up with: constant vertical and horizontal air action - leaping, gliding, bouncing, rotating! A Hardcore Circus!🎪

#gamedev #indiedev #gaming
November 20, 2024 at 11:49 AM
What if you loose your legs? You don't give up and roll forward to save your brother! #gamedev #indiedev #gaming #solodev
November 17, 2024 at 7:59 PM
Watching someone play this game in front of you is so painful and exciting at the same time, emotional rollercoaster. 🎪

Wishlist if you dare!
store.steampowered.com/app/3308330/...

#screenshotsaturday #gamedev #unrealengine
November 16, 2024 at 4:23 PM
2/2
Seems like it won’t allow you to read twice from same NDC parameter in the same stage because of duplicated functions generated in .ush, this worked on UE5.4
November 13, 2024 at 3:12 PM
1/2 UE5.5 broke our Niagara Interaction System based on experimental Niagara Data Channels, fortunately it was an easy fix. #gamedev #UnrealEngine #VFX
November 13, 2024 at 3:12 PM