Luke Nelson
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lukenelson.bsky.social
Luke Nelson
@lukenelson.bsky.social
Level Designer @ King Art Games
Racing Enthusiast
So happy to see all the announcements and news coming from devcom and gamescom! I, on the other hand, went and touched grass
August 26, 2025 at 10:30 AM
Watching #n24 #nurburgring as much as I can during the closing hours! One of the best events on the year
June 22, 2025 at 1:19 PM
Updated my PRGC mod Japan with a brand new track; Tatsumi!

Steam mod link: steamcommunity.com/sharedfiles/...
May 7, 2025 at 2:27 PM
luke-coded characters
January 31, 2025 at 2:13 PM
What an LD sees when they go to Boston
January 14, 2025 at 5:50 PM
The challenges this time around were getting more involved with pixel art and terrain sculpting. As well as following a process of sketch, quick whitebox, test, blockout, test, etc. Might make a video on what this looks like for track development
January 4, 2025 at 2:21 AM
so during the holidays, I did the responsible thing and relaxed...sike! Made another track for @walaber.com #PGRC game. This latest track is inspired by High Velocity (SEGA), Initial D, and Touge
January 4, 2025 at 2:18 AM
Making a new track for my Japan mod pack for #PGRC Inspired by the Touge scene. Going to be a fast track! #gamedev #leveldesign
December 19, 2024 at 6:33 PM
I think this is a sign 😁
November 15, 2024 at 3:49 PM