Adam Bierstedt aka @ludohistory.bsky.social tells you the business about Scandinavian folk adventure Röki, complete with correct pronunciations and incidental historical detail!
Adam Bierstedt aka @ludohistory.bsky.social tells you the business about Scandinavian folk adventure Röki, complete with correct pronunciations and incidental historical detail!
5) 2025's release schedule scares me. It might be the best year for historical games ever (including some really cool games by Indigenous devs and Palestinian devs). And while there's a lot scary in the world right now, I'm still looking forward to that.
January 22, 2025 at 1:01 AM
5) 2025's release schedule scares me. It might be the best year for historical games ever (including some really cool games by Indigenous devs and Palestinian devs). And while there's a lot scary in the world right now, I'm still looking forward to that.
4) The dedication to doing the history (even occult/conspiracy) right meant parts of my community were able to guess plots in multiple games, down to the dialogue, quite a bit in advance. This is a credit, not a criticism! That means they're building historically coherent fictions! I love that!
January 22, 2025 at 1:01 AM
4) The dedication to doing the history (even occult/conspiracy) right meant parts of my community were able to guess plots in multiple games, down to the dialogue, quite a bit in advance. This is a credit, not a criticism! That means they're building historically coherent fictions! I love that!
3) There's a dedication to historical research and replicating archival/museum pieces that I don't remember seeing this much in previous years. Sure, Assassin's Creed and Uncharted have always had museum replicas, but Thaumaturge/Indiana Jones went to the next level.
January 22, 2025 at 1:01 AM
3) There's a dedication to historical research and replicating archival/museum pieces that I don't remember seeing this much in previous years. Sure, Assassin's Creed and Uncharted have always had museum replicas, but Thaumaturge/Indiana Jones went to the next level.
1) Even though 2024 was a terrible year for layoffs, the number of both AAA and indie historical releases was impressive - there were a lot of games I didn't get to this year.
2) a lot of the best games looked globally, instead of just Euro/Eurocolonial history. That's cool too!
January 22, 2025 at 1:01 AM
1) Even though 2024 was a terrible year for layoffs, the number of both AAA and indie historical releases was impressive - there were a lot of games I didn't get to this year.
2) a lot of the best games looked globally, instead of just Euro/Eurocolonial history. That's cool too!