Ludographer
ludographer.bsky.social
Ludographer
@ludographer.bsky.social
Game designer and former academic. Studio Director of Design at @starfortgames.bsky.social
This article suddenly makes our chaotic world make sense. I could never have imagined that everything would come down to a rock-paper-scissors interaction between auto farming-behaving normal-shit posting. Brilliant!
October 11, 2025 at 9:58 PM
Finding the fun in our 4X game has been a real challenge, but we recently tried a new way of prototyping that really helped. Check out the article that I wrote breaking down what we did: www.linkedin.com/pulse/findin...
Finding the Fun: Breaking Down the 4X Experience
For our upcoming space 4X strategy game, Star Envoy, we wanted to take the fun gameplay of the space 4X genre and distill it down into a shorter and simpler form that would work on mobile. Kind of lik...
www.linkedin.com
March 21, 2025 at 8:06 PM