He/him. Follow for retro gaming stuff and occasionally spicy hot takes.
🇩🇰🇪🇺🏳️🌈🏳️⚧️🇬🇱🇺🇦
www.gog.com/en/redeem/BC...
If you missed it, there will be another chance to get lucky next Sunday. Follow this account to not miss out.
www.gog.com/en/redeem/BC...
If you missed it, there will be another chance to get lucky next Sunday. Follow this account to not miss out.
7) Xbox 360 Controller
Ergonomic excellence, responsive triggers, and solid buttons. But the left stick placement feels weird if you grew up with symmetrical controllers. The D-pad feels wrong, and nobody likes constantly running out of batteries.
#RetroGaming #Xbox360 #Xbox
7) Xbox 360 Controller
Ergonomic excellence, responsive triggers, and solid buttons. But the left stick placement feels weird if you grew up with symmetrical controllers. The D-pad feels wrong, and nobody likes constantly running out of batteries.
#RetroGaming #Xbox360 #Xbox
www.gog.com/en/redeem/97...
Missed your chance? Follow, to increase chances of seeing future Serial Key Sunday posts.
www.gog.com/en/redeem/97...
Missed your chance? Follow, to increase chances of seeing future Serial Key Sunday posts.
8) Wii Classic Controller Pro
Nintendo remembered some of us like actual buttons. Dual sticks, proper shoulder buttons, and an okay shape. Odd placement of the cable (plugged into the Wii Remote) was clumsy, but this felt like a real pad again.
#RetroGaming #Wii #Nintendo
8) Wii Classic Controller Pro
Nintendo remembered some of us like actual buttons. Dual sticks, proper shoulder buttons, and an okay shape. Odd placement of the cable (plugged into the Wii Remote) was clumsy, but this felt like a real pad again.
#RetroGaming #Wii #Nintendo
9) Wiimote & Nunchuck
Nintendo ditched tradition for something unique. The split hands felt surprisingly natural, and motion opened new doors. But outside of Wii exclusives, the setup struggled to match traditional controls. Innovative but uneven.
#RetroGaming #Wii #Nintendo
9) Wiimote & Nunchuck
Nintendo ditched tradition for something unique. The split hands felt surprisingly natural, and motion opened new doors. But outside of Wii exclusives, the setup struggled to match traditional controls. Innovative but uneven.
#RetroGaming #Wii #Nintendo
Here is a key for Worms United, for the first person fast enough to claim it:
www.gog.com/en/redeem/E5...
If you missed it, follow this account to try your luck again next week!
Here is a key for Worms United, for the first person fast enough to claim it:
www.gog.com/en/redeem/E5...
If you missed it, follow this account to try your luck again next week!
10) OG Xbox Controller S
Smaller, better button placement, and far more comfortable. The black and white buttons are still weird, but everything else works. Still not perfect, but a leap forward. The accessory slots, borrowed from the DC, are a great idea
#RetroGaming #Xbox
10) OG Xbox Controller S
Smaller, better button placement, and far more comfortable. The black and white buttons are still weird, but everything else works. Still not perfect, but a leap forward. The accessory slots, borrowed from the DC, are a great idea
#RetroGaming #Xbox
11) PS3 Sixaxis
Sony ditched rumble claiming it wasn’t compatible with motion, then re-added it almost immediately. Lightweight to the point of feeling hollow, and lacking the haptics we’d grown to expect. Playable, but feels like a real downgrade from the DS2
#RetroGaming #PS3
11) PS3 Sixaxis
Sony ditched rumble claiming it wasn’t compatible with motion, then re-added it almost immediately. Lightweight to the point of feeling hollow, and lacking the haptics we’d grown to expect. Playable, but feels like a real downgrade from the DS2
#RetroGaming #PS3
12) PS Dual Analog Controller
The forgotten sibling. Came before the DualShock, and added sticks but no rumble. Solved the ergonomics issues with the small release day controller, but ultimately it was just a step on the way to greatness.
#RetroGaming #PlayStation #PSX
12) PS Dual Analog Controller
The forgotten sibling. Came before the DualShock, and added sticks but no rumble. Solved the ergonomics issues with the small release day controller, but ultimately it was just a step on the way to greatness.
#RetroGaming #PlayStation #PSX
13) N64 controller
Different grips for different games, but also 1/3 of unused controller most of the time. The analogue stick was groundbreaking for Nintendo, but also wore out fast. The first hints at thoughts about ways to "switch" playing styles
#RetroGaming #N64 #Nintendo
13) N64 controller
Different grips for different games, but also 1/3 of unused controller most of the time. The analogue stick was groundbreaking for Nintendo, but also wore out fast. The first hints at thoughts about ways to "switch" playing styles
#RetroGaming #N64 #Nintendo
14) GameCube controller
Strange, asymmetrical, and one-of-a-kind. Comfortable grip, great stick, but weird button sizing and layout makes it a poor fit for many multi-platform games. Still, there's a reason people willingly use it 20 years later
#RetroGaming #Nintendo #GameCube
14) GameCube controller
Strange, asymmetrical, and one-of-a-kind. Comfortable grip, great stick, but weird button sizing and layout makes it a poor fit for many multi-platform games. Still, there's a reason people willingly use it 20 years later
#RetroGaming #Nintendo #GameCube