https://linktr.ee/lucasteles42
https://t.co/0Nmui8n2yx
#gamedev #dotnet #csharp #monogame #rollback #netcode
https://t.co/0Nmui8n2yx
#gamedev #dotnet #csharp #monogame #rollback #netcode
https://t.co/jvdEktFYgK
#gamedev #csharp #dotnet
https://t.co/jvdEktFYgK
#gamedev #csharp #dotnet
https://t.co/aL9L5aJbep
#gamedev #dotnet #csharp #monogame
https://t.co/aL9L5aJbep
#gamedev #dotnet #csharp #monogame
Exemplo de um game com 4 jogadores e 2 espectadores online
https://t.co/hw9QfSc7fJ
#gamedev #dotnet #csharp #monogame
Exemplo de um game com 4 jogadores e 2 espectadores online
https://t.co/hw9QfSc7fJ
#gamedev #dotnet #csharp #monogame
#csharp #gamedev
https://t.co/6O5ZzxTisq
#csharp #gamedev
https://t.co/6O5ZzxTisq
Falta só a opção de espectador 🔎
https://t.co/RIspmIPcyw
#dotnet #gamedev
Falta só a opção de espectador 🔎
https://t.co/RIspmIPcyw
#dotnet #gamedev
https://t.co/NWudzgREMv
https://t.co/NWudzgREMv
#fsharp https://t.co/lAiaikH76j
#fsharp https://t.co/lAiaikH76j
cc. @giovannibassi https://t.co/pGLQpgjXEq
cc. @giovannibassi https://t.co/pGLQpgjXEq
src: https://t.co/1od5TlYCaQ https://t.co/JVoMu40d0R
src: https://t.co/1od5TlYCaQ https://t.co/JVoMu40d0R
#cpp https://t.co/Bs745kqDbJ
#cpp https://t.co/Bs745kqDbJ
Segue thread com algumas implementações ingenuas🧵
#QuickSort
Segue thread com algumas implementações ingenuas🧵
#QuickSort