LucasMaxDream (working on "Vivid Spirit")
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lucasmaxdream.bsky.social
LucasMaxDream (working on "Vivid Spirit")
@lucasmaxdream.bsky.social
(he/him) Howdy! I'm a gamedev whose been working on a game called Vivid Spirit for the past decade. It's been a long ride but I hope to complete it one day. It's based on Kirby and Castlevania!
Seeing if gifs finally work now. I'll get around to posting all the old gifs from twitter finally. Anyways, here's the added squish effect I added to Vivid whenever she does certain actions, like pushing into a wall or landing.
December 7, 2024 at 3:12 PM
Been spending the last couple days updating the Crimson Blade. New visuals, new sounds. There was a longer video but bluesky has a limit. Here's a short version showing off the sword when fully upgraded! #gamedev #art #gameart #vividspirit
November 21, 2024 at 2:21 AM
Been having to delete stuff due to you-know-what. But it's a great excuse to look back and see the old designs for my game! This was late 2016, Vivid Spirit was pretty different.
#gamedesign #gameart #art #VividSpirit Gonna use that last tag from now on for any Vivid Spirit posts!
November 13, 2024 at 5:55 PM
This is from a couple years back. Vivid Spirit has a ton of different weapons you can use, like the Amber Boomerang or Spirit's Ball!
November 9, 2024 at 7:03 AM
Testing video formats, here's some Vivid stuff I've been working on. Coded it so that if you bonk on a ceiling corner when jumping, if you're quick it won't stop your jump!
Hopefully the video worked!
October 17, 2024 at 3:33 AM