From artworks to fun facts: 4 decades of LucasArts & Star Wars games.
Star Wars: Demolition (Luxoflux/LucasArts) was released 25 years ago today!
"Trust it to be Jabba the Hutt to break all the rules. Podracing, having been outlawed by the Empire, was soon replaced by an even more dangerous underground sport, Demolition."
Star Wars: Demolition (Luxoflux/LucasArts) was released 25 years ago today!
"Trust it to be Jabba the Hutt to break all the rules. Podracing, having been outlawed by the Empire, was soon replaced by an even more dangerous underground sport, Demolition."
It was a real-time Star Wars strategy game made on Age of Empires' Genie engine from Ensemble Studios.
And it's available on Steam and Gog. 🖖
It was a real-time Star Wars strategy game made on Age of Empires' Genie engine from Ensemble Studios.
And it's available on Steam and Gog. 🖖
Jennifer Hale (Bastila Shan): "I did not see the twist coming! Knights of the Old Republic really showed me the level of writing, storytelling, and surprise that was possible in games. It was so adventurous and..."
Jennifer Hale (Bastila Shan): "I did not see the twist coming! Knights of the Old Republic really showed me the level of writing, storytelling, and surprise that was possible in games. It was so adventurous and..."
One of its modes foreshadowed the finale of The Book of Boba Fett (2022).
One of its modes foreshadowed the finale of The Book of Boba Fett (2022).
Calavera Café gambling room, art by Peter Chan:
Calavera Café gambling room, art by Peter Chan:
What a masterpiece.
What a masterpiece.
And it's funny, when it was released after six+ years of development and reboots, it was considered outdated in the new era of 3D. But it's precisely its graphic style that makes it age well. I replayed it a few years ago and loved it.
And it's funny, when it was released after six+ years of development and reboots, it was considered outdated in the new era of 3D. But it's precisely its graphic style that makes it age well. I replayed it a few years ago and loved it.
"A fusion of traditional fantasy and Roman mythology, Gladius also brings together the traditional role-playing game with turn-based tactical games to create a unique experience."
"A fusion of traditional fantasy and Roman mythology, Gladius also brings together the traditional role-playing game with turn-based tactical games to create a unique experience."
"Your directive: stop the Separatists from reassembling an ancient Sith weapon of mass annihilation!"
Fun game, it deserves a port or remaster.
"Your directive: stop the Separatists from reassembling an ancient Sith weapon of mass annihilation!"
Fun game, it deserves a port or remaster.
"It is a combination of construction set and adventure game that enables you to learn and apply scientific principles. You must design and build droids with unique attributes to complete a series of missions."
"It is a combination of construction set and adventure game that enables you to learn and apply scientific principles. You must design and build droids with unique attributes to complete a series of missions."
It was the last game created by Factor 5 for LucasArts (if we don't count the unreleased projects).
Being able to play Rogue Leader (2001) missions in co-op was an incredible gift.
It was the last game created by Factor 5 for LucasArts (if we don't count the unreleased projects).
Being able to play Rogue Leader (2001) missions in co-op was an incredible gift.
This was the very first game made by Factor 5 with LucasArts, long before the Rogue Squadron trilogy.
This was the very first game made by Factor 5 with LucasArts, long before the Rogue Squadron trilogy.
Star Wars: Jedi Knight (LucasArts, 1997): 8T88, art by Peter Chan
Star Wars: Jedi Knight (LucasArts, 1997): 8T88, art by Peter Chan