Blair Hines
lubba64.bsky.social
Blair Hines
@lubba64.bsky.social
MIMIC!!!!!!! #gamedev
December 9, 2024 at 7:56 PM
when you have a team, you have to stay organized, even small things like this matter
December 9, 2024 at 7:47 AM
Particle effects by bevy_hanabi are awesome!
I will be experimenting with bevy_hanabi all day for the status effect visuals in my game - Throw Everything!
Join the stream - discord.gg/fqdsWe6B
(I'm not great with getting good gifs made... wip)
December 2, 2024 at 6:22 PM
Going to work on adding some more of these slimes to the game soon 👍 #gamedev
December 1, 2024 at 8:29 PM
Ever felt like making a networked game was out of reach or just too annoying? I thought so too until I gave lightyear a shot for the #bevy game engine. #gamedev
Has great examples, api, and community! here's a screenshot of how I set up physics for multiplayer in my game. Not a lot of code!
November 30, 2024 at 5:48 PM
I never really felt welcome posting game development on twitter, so I am excited to give it another shot and log how things are going on my new bevy project, throw-everything-v3. I feel like this is going to be a great place to catalogue my journey. lets see how bluesky goes!
November 30, 2024 at 5:39 PM