Dustin Holden - MakeMHz
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lovemhz.bsky.social
Dustin Holden - MakeMHz
@lovemhz.bsky.social
Software and hardware developer. Owner of @MakeMHz.com LLC. ESL
😜
October 4, 2025 at 4:22 AM
😎
September 20, 2025 at 9:36 PM
I will not be broken, and I will continue to do what I love.

The theft from Project Stellar and XboxHD+ is no longer being hidden. At this point, I no longer believe anything is off-limits from being taken.
September 2, 2025 at 7:19 PM
On to the controller ports!
July 19, 2025 at 9:29 PM
Out with the old and in with the new 😁
July 19, 2025 at 8:42 PM
I've got all my parts laid out now. 😃

What I love most about Stellar RGB is how modular everything is.
July 19, 2025 at 8:21 PM
I'm in the workshop this weekend installing full Stellar RGB kits into these beautiful limited edition Original Xbox consoles. 🤩
July 19, 2025 at 7:13 PM
😲
July 15, 2025 at 4:03 PM
Thank you to the owner of the OGXbox forums for handling this situation professionally.
July 5, 2025 at 8:27 PM
June 21, 2025 at 3:03 PM
The first GPU-upgraded Xbox is now booting a retail kernel! 😯

Huge thanks to RedOverlord for sending over this board to mess with.

Stellar makes this kind of progress possible, and while there’s still a lot of work ahead, the future of pushing the Xbox even further is looking clearer than ever.
May 30, 2025 at 6:37 PM
Cursed USB cables. 🙃
May 25, 2025 at 9:21 PM
As always... MomoCon was an absolute blast this year!
May 25, 2025 at 3:06 AM
Some random girl came up to us and asked us if we wanted a duck...

I said yes.

Then they proceeded to pull out a handful of handmade little ducks from a satchel. And told us to take one.

Whoever you are... Thank you.
May 24, 2025 at 6:53 PM
May 24, 2025 at 4:13 PM
😁
May 21, 2025 at 6:57 PM
👀
May 21, 2025 at 5:54 PM
Oh, and the best part... Zero force testing!
May 18, 2025 at 3:33 AM
Designing test fixtures is almost as fun as developing new products.😅

Here's a peek into one of the many test fixtures for Stellar RGB!
May 18, 2025 at 3:32 AM
Are you always trying to stir the pot with misinformation?

We never retweeted anything from Prehistoricman. The post we made is our own picture. It was posted to avoid any confusion that we both had arrived at the same solution.

I even asked him privately if he felt I should modify the post.
May 16, 2025 at 9:48 PM
😮
May 12, 2025 at 7:14 PM
It's been a very busy weekend! 😄 New product pages should be up sometime Monday.
May 11, 2025 at 3:27 AM
🐻
March 12, 2025 at 9:21 PM
It's not time based since the only xref in the boot animation to a date function is inside D3D (which is only used to set up the GPU timers for APU usage).

Everything else is fixed with frame time delta adj.

The list of xref to kernel logic is small, and it would be easy to identify if it existed.
March 12, 2025 at 3:44 AM
Yep! Everything is drawn with primitives and transforms. Transforms are efficient and key to keeping the boot animation and kernel less than 256KiB compressed.
March 9, 2025 at 6:42 PM