Nyric drops you into harsh worlds with blizzards, sandstorms, and more.
Take shelter, adapt, endure.
Wishlist: cutt.ly/ae0G7Ryz
#NyricWorlds #GameDev #UE5 #IndieDev #SurvivalGames #ProceduralGeneration
Nyric drops you into harsh worlds with blizzards, sandstorms, and more.
Take shelter, adapt, endure.
Wishlist: cutt.ly/ae0G7Ryz
#NyricWorlds #GameDev #UE5 #IndieDev #SurvivalGames #ProceduralGeneration
Clouds shift with the environment and even cast shadows to shape the mood.
What atmosphere would your dream have?
Wishlist: cutt.ly/ae0G7Ryz
#NyricWorlds #GameDev #UE5 #IndieDev #ProceduralGeneration #SurvivalGames
Clouds shift with the environment and even cast shadows to shape the mood.
What atmosphere would your dream have?
Wishlist: cutt.ly/ae0G7Ryz
#NyricWorlds #GameDev #UE5 #IndieDev #ProceduralGeneration #SurvivalGames
That’s Nyric. Describe a dream, and we’ll build it.
Wishlist: cutt.ly/ae0G7Ryz
What’s your craziest dream?
#NyricWorlds #GameDev #UE5 #IndieDev #ProceduralGeneration #SurvivalGames
That’s Nyric. Describe a dream, and we’ll build it.
Wishlist: cutt.ly/ae0G7Ryz
What’s your craziest dream?
#NyricWorlds #GameDev #UE5 #IndieDev #ProceduralGeneration #SurvivalGames
That’s Nyric. Your Faebot companions already light your way, speed you up, and keep you healthy.
What abilities should we add next?
Share your ideas — they could make it into the game.
That’s Nyric. Your Faebot companions already light your way, speed you up, and keep you healthy.
What abilities should we add next?
Share your ideas — they could make it into the game.
Both aim to turn your imagination into playable worlds, but Nyric is built on the UE5 physics engine vs. Genie's computer vision-based agentics.
Both aim to turn your imagination into playable worlds, but Nyric is built on the UE5 physics engine vs. Genie's computer vision-based agentics.
⚠️Tons of UI updates with animated transitions
💬Floating text and screen edge feedback
💧Rain and shelter mechanics that affect fire and player dampness
⚠️Tons of UI updates with animated transitions
💬Floating text and screen edge feedback
💧Rain and shelter mechanics that affect fire and player dampness
In our game, the day/night cycle is influenced by your prompt—so if you write “eternal twilight,” your world reflects it, visually and in gameplay.
This new widget makes it clearer than ever how your choices shape your survival environment.
In our game, the day/night cycle is influenced by your prompt—so if you write “eternal twilight,” your world reflects it, visually and in gameplay.
This new widget makes it clearer than ever how your choices shape your survival environment.
📝cyborg raccoons eating sushi
📝chicken plantain dungeon goku
📝cake themed tennis court
📝Digital landscape ruled by programs and viruses
📝An endless plain of perfectly identical grey cubes
📝cyborg raccoons eating sushi
📝chicken plantain dungeon goku
📝cake themed tennis court
📝Digital landscape ruled by programs and viruses
📝An endless plain of perfectly identical grey cubes
We talked AI, survival design, dream prompts, and all the ways players want to push Nyric’s world generation further.
Thanks to everyone who stopped by.
🛒 Wishlist: cutt.ly/ae0G7Ryz
#NyricWorlds #IndieDev #GameDev #PAXEast
We talked AI, survival design, dream prompts, and all the ways players want to push Nyric’s world generation further.
Thanks to everyone who stopped by.
🛒 Wishlist: cutt.ly/ae0G7Ryz
#NyricWorlds #IndieDev #GameDev #PAXEast
🌼 Birds chirping
🌞 Warm sun
🤧 Choking on airborne death
We added pollen clouds as a biome hazard. That was before we remembered it’s actually allergy season IRL.
The good news? Spring means PAX East is almost here—and you’ll be able to play this madness in person.
🌼 Birds chirping
🌞 Warm sun
🤧 Choking on airborne death
We added pollen clouds as a biome hazard. That was before we remembered it’s actually allergy season IRL.
The good news? Spring means PAX East is almost here—and you’ll be able to play this madness in person.
In Nyric Worlds, you can create across any biome you imagine — from frozen cliffs to ruined fields.
🏔️ Build anywhere.
🌿 Build anything.
🛠️ The world is yours to shape.
🎮 Come play the demo at PAX East 2025
🛒 Wishlist here: cutt.ly/ae0G7Ryz
In Nyric Worlds, you can create across any biome you imagine — from frozen cliffs to ruined fields.
🏔️ Build anywhere.
🌿 Build anything.
🛠️ The world is yours to shape.
🎮 Come play the demo at PAX East 2025
🛒 Wishlist here: cutt.ly/ae0G7Ryz
An elven gravesite in a colorful forest—quiet, still, and heavy with memory.
A dream fragment, or something more?
🎮 Play it at PAX East!
Wishlist here: cutt.ly/ae0G7Ryz
An elven gravesite in a colorful forest—quiet, still, and heavy with memory.
A dream fragment, or something more?
🎮 Play it at PAX East!
Wishlist here: cutt.ly/ae0G7Ryz
It gave us red rocks, sulfur pools, floating monoliths, and the Kangaroo Obelisk.
This is Nyric. A survival game about dreaming up strange worlds and exploring them.
Playable demo coming soon. Follow if you want a chance at keys.
It gave us red rocks, sulfur pools, floating monoliths, and the Kangaroo Obelisk.
This is Nyric. A survival game about dreaming up strange worlds and exploring them.
Playable demo coming soon. Follow if you want a chance at keys.
You get red rocks, bones, crystals, monoliths, and… possibly kangaroo architecture?
You get red rocks, bones, crystals, monoliths, and… possibly kangaroo architecture?
The Lyrids peak on April 21–22, and the Eta Aquariids overlaps, starting april 19 and peaking just a few days later on may 5th!
In Nyric, you don't have to wait—describe your ideal sky, and watch it come to life.
The Lyrids peak on April 21–22, and the Eta Aquariids overlaps, starting april 19 and peaking just a few days later on may 5th!
In Nyric, you don't have to wait—describe your ideal sky, and watch it come to life.
I didn’t expect her to be surprised to see me too!
We’ve been building out contextual emotional reactions in our Faebots, this one’s reacting to the rain and the player showing up.
Feels good when even a small moment catches you off guard.
I didn’t expect her to be surprised to see me too!
We’ve been building out contextual emotional reactions in our Faebots, this one’s reacting to the rain and the player showing up.
Feels good when even a small moment catches you off guard.
In Nyric, player prompts drive full biome creation: terrain, threats, weather, structures. And it all works with core survival systems.
You get to shape the world — we make sure it plays well.
In Nyric, player prompts drive full biome creation: terrain, threats, weather, structures. And it all works with core survival systems.
You get to shape the world — we make sure it plays well.