I read a lot of rpgs and talk about it because I love them
I also make games occasionally
Be nice
(she/her)
I ran a few sessions of it for my group already but I think in the end it just has the same problem as 5e for me; just too much work to prep encounters.
I ran a few sessions of it for my group already but I think in the end it just has the same problem as 5e for me; just too much work to prep encounters.
First up is just having a few pages of "if you've played Blades, heres all the rules and names of mechanics that are different"
First up is just having a few pages of "if you've played Blades, heres all the rules and names of mechanics that are different"
Super interesting
Super interesting
I like that they have some specific mechanical effects for enemy attacks in this one
I felt it was missing from Wildsea
For a game that is such an awesome mix of crunchy and narrative, seems odd to stop at the hazards and enemies.
I like that they have some specific mechanical effects for enemy attacks in this one
I felt it was missing from Wildsea
For a game that is such an awesome mix of crunchy and narrative, seems odd to stop at the hazards and enemies.