Currently making RPG things at https://thelorc.itch.io/
Sometimes posting things at https://www.tumblr.com/lorcblog
"Quickload!"
Table precisely re-enacts the prior 10 minutes of action. Character makes the save this time.
"Quickload!"
Table precisely re-enacts the prior 10 minutes of action. Character makes the save this time.
DM role continues to be passed around erratically, non-obviously, and never with any acknowledgement.
DM role continues to be passed around erratically, non-obviously, and never with any acknowledgement.
Player B: No she doesn't! She hides in shadow and doubles back to the previous room. Nat 20!
Player B continues to control Siobahn from then on.
Player B: No she doesn't! She hides in shadow and doubles back to the previous room. Nat 20!
Player B continues to control Siobahn from then on.
Never stop.
Never stop.
vs
"Pretty please step away from your comfort food - look, it's not that different!"
vs
"Pretty please step away from your comfort food - look, it's not that different!"
I had (have?) an rpg where I was careful to keep the system thematically gloomy- all presented in terms of rolling for less-bad (even if the underlying odds were fine).
It just made the players feel bad about every roll. Not in a fun horror way.
I had (have?) an rpg where I was careful to keep the system thematically gloomy- all presented in terms of rolling for less-bad (even if the underlying odds were fine).
It just made the players feel bad about every roll. Not in a fun horror way.
Unfortunately - and I recognise that this is a fringe opinion and he's very successful - those sequels basically unsold me on him as an author.
Unfortunately - and I recognise that this is a fringe opinion and he's very successful - those sequels basically unsold me on him as an author.