Long Was The Night (A southern-gothic farming soulslike!)
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longwasthenight.bsky.social
Long Was The Night (A southern-gothic farming soulslike!)
@longwasthenight.bsky.social
A southern-gothic farming game with soulslike combat!

You are a new farm owner! It ain't much, but it's worth it. Question is.... why was the land so cheap?
Reposted by Long Was The Night (A southern-gothic farming soulslike!)
Working in 1hand and 2hand wielding stances! #gamedev #indiedev #soulslike
December 30, 2025 at 5:23 AM
Reposted by Long Was The Night (A southern-gothic farming soulslike!)
Wrote a system that made anything with 3D properties a lot more easy to be picked up. #indiedev #gamedev
December 29, 2025 at 4:18 AM
The prototype will star Pete here (WIP image), our mixamo-construction-worker-turned-cowboy, while the final product aims to have some level of character customization.

#indiegame #indiedev #WIP
December 28, 2025 at 7:38 PM
A shifting #daynightcycle keeps things fresh! And zombies cycling. (Warning: Shifting lights)

#gamedev #indiedev
December 28, 2025 at 2:30 AM
The vignette is vignette-tet-ing. #indiegame #vignette
December 27, 2025 at 7:13 AM
The zombies are zomby-ing #indiedev #gamedev
December 27, 2025 at 7:05 AM
Most clips of dev progress will feature zombies as enemies, but there are plans for more gothic cryptid creatures and natural wildlife that would be harmful to a farm.

Bats, coyotes, chupacabras, wendigos, etc.

#gamedev #indiegame
December 20, 2025 at 5:29 AM
Hello! Development outline plans are as follows.

1. Prototype will be made to demo base mechanics, using outsourced art assets that are credited and licensed for free use. (No ai art)

2. Prototype will be released on itch.io

3. Final version will feature original assets.

#gamedev #indiegame
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December 20, 2025 at 4:46 AM