Londanomala
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londanomala.bsky.social
Londanomala
@londanomala.bsky.social
I span from aerospace engineer to speedrunner, and recently I started to dive into gamedev. I also do music related stuff.
I'll post gamedev and generic things I like here for fun :)

Speedrun profile https://www.speedrun.com/it-IT/users/Londanomala
Beautiful, reminds me of the Vault of Glass from Destiny
December 10, 2024 at 5:31 PM
absolute banger of an album
December 10, 2024 at 11:06 AM
Have I really misspelled "Please"?... I'm so boiled
December 10, 2024 at 9:34 AM
Reposted by Londanomala
strangely though, I could get them lit properly but it only worked when the Scene viewport is also open in Unity. If the game view is maximised or testing in a build the sprit wouldn't be lit.

(ignore the flame sprite just hanging out)
December 9, 2024 at 10:53 PM
this was a test to see if I could create the aesthetic that I had in mind by using Godot 4.3 and Blender. I'm pretty happy with the result, this might become something who knows
December 5, 2024 at 11:34 PM
2 for sure
December 2, 2024 at 8:53 PM
Has anyone ever studied for an exam without listening to the Undertale soundtrack?
November 29, 2024 at 6:32 PM
Niceeee
November 29, 2024 at 11:09 AM
Looks awesome, I already planned to make a model like this for my game. Is there a way to restrain the limbs rotation to one of their relative axis? For example the elbow should also rotate as an elbow, and not dislocate itself from the joint (very newbie question probably)
November 29, 2024 at 10:12 AM
Love this so much
November 29, 2024 at 9:06 AM
Thank you sir :)
November 29, 2024 at 8:49 AM