Locke
lockelovesgames.bsky.social
Locke
@lockelovesgames.bsky.social
Runbacks in Silksong can be brutal so I thought it would be fun to discuss what possesses any developer to add Runbacks to their game as well as other punishing mechanics like it. So I made a video about it. Heads up the video has spoilers for Act one of Silksong.

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Why Games Punish Their Players | An Analysis of Runbacks, Lives, Traps, and More
YouTube video by Locke Loves Games
youtu.be
October 7, 2025 at 10:13 PM
One more interesting things about Atlas as a company and more specifically the Persona team. Is how they will take a singular central theme and twist all aspects of the game to fit that theme as best they can. So I made a video about Persona 5 Royal’s use of Rebellion

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Embracing Rebellion: Persona 5 Royal | Part 1 Rise (Thematic & Gameplay Analysis)
YouTube video by Locke Loves Games
youtu.be
August 22, 2025 at 11:30 PM
In my time with Hoyoverse games, I have found it incredibly interesting how their approach to live service design has evolved overtime and between games. As well as the way they approached the challenges of designing this type of game. So I made a video about it.

youtu.be/G8PO0JjkKiI?...
Hoyoverse Games Never Exit Early Access | A Live Service Game Design Analysis
YouTube video by Locke Loves Games
youtu.be
June 8, 2025 at 9:07 PM
My Channel Launches today with its first video it’s discussion about discovery in The Legend of Zelda: Breath of the Wild and The Legend of Zelda: Tears of the Kingdom.

youtu.be/YRjfeIaSPYQ?...
Tears of the Kingdom Broke Because Breath of the Wild Only Works Once
YouTube video by Locke Loves Games
youtu.be
April 4, 2025 at 8:14 PM