LJ - (Scratchin' Melodii Dev)
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lj-lephemstar.scratchin-melodii.com
LJ - (Scratchin' Melodii Dev)
@lj-lephemstar.scratchin-melodii.com
Artist, Animator, & Game Dev.
Creator of Scratchin' Melodii
https://www.scratchin-melodii.com
Just finished a new devlog for Scratchin' Melodii! This one's about animation, the next boss stage, more UI changes, and answers some of you guys' questions near the end store.steampowered.com/news/app/272...
September 16, 2025 at 2:38 AM
There's so much I could say about this game. It was the exact kind of anomaly in my life that I needed to see growing up. I'm glad to have experienced Undertale
July 26, 2025 at 5:28 PM
July 15, 2025 at 2:06 AM
I'm nearly done animating the sketch draft of the 2nd Scratchin' Melodii boss. I'll probs be doing its line art/color soon. The framework for implementing stages in-engine is p much solid now, so there'll be less for me to devlog on for a while as I focus on animating stage MVs. Hope you understand!
June 13, 2025 at 2:57 AM
New devlog for Scratchin' Melodii is up now, mostly just shows some WIP stuff, elaborates on some things shown in the last gameplay preview, and talks about optimization! ⚛️
store.steampowered.com/news/app/272...
April 20, 2025 at 6:55 PM
Jamtine hair lore....
April 14, 2025 at 7:27 AM
Melodii hair update: Somewhat recently, I took the time to figure out how I want Melodii's hair to look from other angles now that I've moved up the back spikes so much in the main 3/4 view. It appears their dormant Sonic DNA is beginning to overtake some of their Frisk Undertale DNA
December 31, 2024 at 9:38 PM
Dragon Funk is the first stage in Scratchin' Melodii to introduce hold notes! On these, you can tune the note's pitch-bend with the control stick for extra points. Also, freestyling on certain lines against Pitaya will catch her off guard and let you land hits!
November 27, 2024 at 9:52 PM
November 6, 2024 at 12:03 PM