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littlebonsai.co.uk
little bonsai
@littlebonsai.co.uk
Making a Character Driven Detective Game with Chess-lite Tactical Combat: https://store.steampowered.com/app/2287190/The_King_is_Dead/
Pinned
On this auspicious #WishlistWednesday, join my good friend "Dong Master" in playing our new game demo:

store.steampowered.com/app/2312120
kept getting shouted at by @valdosta.bonsai.li that our socials are using the wrong picture of Rhydian, so please feast your eyes on the correct one
November 12, 2025 at 10:19 PM
On this auspicious #WishlistWednesday, join my good friend "Dong Master" in playing our new game demo:

store.steampowered.com/app/2312120
November 4, 2024 at 10:24 AM
I'll include a screenshot so it qualifies for #screenshotSaturday, but:

Our demo is finally out!!!

It's a Character Driven Detective game with Chess Based Battle Mechanics (I promise it's fun even if you don't like chess! (I suck at chess!))

store.steampowered.com/app/2312120/...
#GameDev
November 4, 2024 at 10:24 AM
Going around on X nee twitter:

The indie game we're making and three of the inspirations behind it.

#GameDev
November 4, 2024 at 10:23 AM
Reposted by little bonsai
I swear to god I don’t know what caused this bug, but I think we might have to make “Moffat Mode” an optional feature in our GOTY release?

#ScreenshotSaturday #GameDev
February 24, 2024 at 9:43 AM
Reposted by little bonsai
Finally, this is Caegan, the King's Rook. His magical abilities make him an outcast from society, and he's been sequestered in the castle his whole life.

#GameArt
January 23, 2024 at 5:21 PM
Reposted by little bonsai
This is Crawe, the Queens Rook. Her magic makes her a valuable asset to the kingdom, but she'd rather die than serve anyone.

#GameArt
January 21, 2024 at 7:45 PM
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This is Rhydian, your King's Knight and sworn protector. His brutal reputation as a vicious fighter is known throughout the kingdom, but perhaps that's what you like? (He's also a romance option)

#GameArt #ScreenshotSaturday
January 20, 2024 at 7:36 PM
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This is Heikiko, the Queen's Knight. Raised from birth as a living weapon; she's taken a solemn vow to protect her charge, even with her life.

#GameArt
January 19, 2024 at 8:22 PM
Reposted by little bonsai
This is Rastaban, the King's Bishop, and your closest advisor. He's served as the King's right hand man for many years, but will you trust him?

#GameArt
January 17, 2024 at 9:18 PM
Reposted by little bonsai
This is Nervia, the Princess you were sent to marry. She's had a lonely and cloistered life, rarely leaving the castle she was born in. She's also one of our romancable NPCs

#GameArt
January 16, 2024 at 10:09 PM
Reposted by little bonsai
This is Ash, the Player Character. A Prince with a vital task: marry a princess, ascend to Kingship, and establish an alliance between two nations. Whether you do or not, is up to you.

#GameArt
January 15, 2024 at 3:19 PM
Reposted by little bonsai
So thrilled to show our first screenshot with all our main characters in it! Literally couldn't be happier with the work our artist's done. I'm gonna be posting some quick character bios over the next few days! #ScreenshotSaturday #GameDev #IndieDev
January 13, 2024 at 10:14 PM
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Another unconventional ScreenshotSaturday after another massive day of game design.

Every postit on the floor is an almost perfect plot idea we cut. Only the crème de la crème survived
October 21, 2023 at 4:19 PM
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Game Dev stuff:

Our chess AI currently has about 20 different evaluation functions, each with their own weighting. That's too much to tune by hand, so I'm running an automated AI chess tournament to evolve 100s of different AIs and find the optimal weightings.

It's working quite well so far :)
October 17, 2023 at 12:39 PM
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Porting over some #ScreenshotSaturday game dev stuff from mastodon:

We built a custom cutscene system, all driven from dialogue, with custom animations and transitions. Checkout the video in the link:

cdn.bonsai.li/tkid/2022-08...
September 23, 2023 at 11:53 AM
Reposted by little bonsai
#gameDev GIF from a while ago:

wrote our own keyobard navigation system that lets us plop down as many UI elements as we want, without linking them together in a graph and gaurenttee they're all reachable.

cdn.bonsai.li/tkid/2022-05-16-keyboard-navigation/keyboard-nav.webm
September 28, 2023 at 11:09 AM
Reposted by little bonsai
Another game dev screen #ScreenshotSaturday we built an internal editor to make it easier to author and preview chess puzzles. It's not the greatest interface, but better than getting our designer to write JSON by hand!

GIF here: cdn.bonsai.li/tkid/2023-07...
September 30, 2023 at 5:47 PM