Liquid Heart
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liquidheart.studio
Liquid Heart
@liquidheart.studio
Hey I’m Kevin! We’re a small studio with a focus on story-rich games. Melbourne Australia!

Producer of Bedtime Stories
https://bedtimestories.liquidheart.studio/bsky

Producer of Sailors of Newport
https://neiltriffett.com/
While I’m not making games, I help make videos for the amazing Wookash Podcast! @gameengineering.bsky.social for Łukasz, check it out and support on wooka.sh!
November 30, 2025 at 2:13 PM
My real life untitled goose moment
November 4, 2025 at 10:58 PM
I’ve still got some more keychains if anyone interested! Dm me and we can meet up!
October 10, 2025 at 5:22 AM
Thanks to all who dropped by today to check out our progress! #PAXaus on Friday is our next stop, but you can also playtest on Steam!

Photo credits to Dylan and the NT family!
October 7, 2025 at 7:04 AM
🌏 “You don’t really need to pick sides. You can be both. You can embrace both cultures.”

Bedtime Stories celebrates multiculturalism with worlds inspired by Indonesian and Hong Kong heritage — reflecting my childhood. Can't wait to share more at the #paxaus cozy game panel!

#bedtimestories
September 30, 2025 at 11:16 PM
In Bedtime Stories the real story starts before the beginning and lingers after the end. Wishlist on Steam to follow how the story unfolds!

Wishlist now 👉https://store.steampowered.com/app/3388740/Bedtime_Stories/?utm_source=kev&utm_campaign=bsky

#bedtimestories #indiegame #storydriven #indiedev
September 28, 2025 at 1:13 PM
Three stories. Two voices. One family.

Bedtime Stories follows a young family where the parents take turns in telling their child a bedtime story.

Join us at PAX Aus where we'll talk about the tales of self-exploration in three parallel storylines!

aus.paxsite.com/en-us/schedu...
September 23, 2025 at 11:16 PM
We're at PAX! Come join us on PAX Friday for a casual chat about cozy games!
September 21, 2025 at 1:13 PM
There have been whispers about it...

✨ But now I'm officially announcing Bedtime Stories!

Parents tell tales to soothe their child… where monsters slip between worlds.
Wishlist now 👉https://buff.ly/FPCKhzr

#bedtimestories #indiegame #storydriven #indiedev
September 14, 2025 at 1:13 PM
Which monster would you face? 👹🦊🧟?

#monster #folklore #bedtimestories #indiegame #storydriven #indiedev
September 9, 2025 at 11:16 PM
Some stories begin in the dark... Stay tuned for some exciting news leading up to PAX 2025!

What are you most looking forward to next month?

#bedtimestories #indiegame #storydriven #indiedev
September 7, 2025 at 1:13 PM
Our game began as a question: what happens when the stories we tell before sleep start shaping the world around us?

More announcements coming soon!

#bedtimestories #storytelling #stories #illustrations #indiegame #indiegames #indiegamelover #platformergames #gamedevelopment
September 4, 2025 at 5:54 PM
I am thrilled to be accepted to the Virtual Exchange program by @igdafoundation.org and meeting so many amazing minds in the cohorts!

As we gradually approach Melbourne International Games Week, we'll have more announcements to make soon! Stay tuned!
August 16, 2025 at 1:36 AM
Me looking at the buffet at Unreal Fest Bali 2025
June 27, 2025 at 7:51 AM
Our nearest Unreal Fest is in Bali this year! Perfect excuse for me to escape the winter and hang with the family!
June 24, 2025 at 5:21 AM
Setting up!
June 7, 2025 at 12:08 AM
ACMI bright and early! (Too early FYI)
June 6, 2025 at 11:22 PM
Sailors of Newport is a point-and-click adventure based on real events in the 1920s. It’s Queer, it’s Boys’ Love / Yaoi, and it’s a game we made an artist call-out here on Bluesky just a few months ago!

Come join us if you’re near Melbourne on 7th June, and help us shape the game as we develop!
May 25, 2025 at 4:34 AM
We are currently looking for a 2D character artist to draw portraits inspired by the artwork of JC Leyendecker for our visual novel / point-and-click - Ladies of Newport.

Check out our job post at tsumea.
www.tsumea.com/jobs/2411/2d...

Reference Image: "Portrait of a Sailor" by JC Leyendecker
November 28, 2024 at 9:23 AM