Lil Bingus
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lilbingus.bsky.social
Lil Bingus
@lilbingus.bsky.social
mewtwo go brrrrrrrr
Thanks lol— I would but I keep forgetting I have a Bluesky account

Tho one of the reasons I didn’t post my stuff here is because Bluesky didn’t (and maybe still doesn’t?) handle user-uploaded gifs, which is a majority of my content lol

If I remember to I’ll try to upload them later— at work atm
August 5, 2025 at 12:47 AM
Interesting— I assume you used cloth physics or something?
March 26, 2024 at 4:04 PM
Ah ok lol. I need to do that more often— the Mewtwo rigs that I made use cloth physics on the base mesh, tho idk if I’d be able to make it any more low-poly for their genital slit/pussy (the model can switch between male and female) without sacrificing collision quality
January 22, 2024 at 7:44 AM
Eee ok— when you use cloth physics, do you make a low-poly version of the mesh as the collision and just use it as the surface deform target, or do you just apply cloth physics to the base mesh and use pin groups?
January 22, 2024 at 7:24 AM
damn I need to fix those thighs lmao
January 22, 2024 at 7:03 AM
Niceee

Do you animate jiggle/squish physics manually, or do you use something like cloth physics or the wiggle bones addon?

I’ve tried using wiggle bones in the past, but they’re not that reliable imo, so I just stuck with cloth physics when I made my Mewtwo animations:

e621.net/posts/434304...
nintendo and etc created by lilbingus - e621
View this 1920x1080 26.9 MB image
e621.net
January 22, 2024 at 7:02 AM
Damn that looks good! What are you rendering/animating in?
January 21, 2024 at 8:57 PM