Lichene
banner
lichene.bsky.social
Lichene
@lichene.bsky.social
https://lichene.itch.io/

Narrative games by Eva @laughingpinecone.bsky.social and Andrea @andreamckid.bsky.social
This is a black parallelepipedon in a yellow field | The solar system tastes like chicken (with Quill!) | Working on Death to Venice
The Mysteries of the Horizon
August 31, 2025 at 8:05 PM
Walk across the sands. Almost there...

#comingverysoon
August 29, 2025 at 8:03 PM
Trundling, imagining

#spark
August 15, 2025 at 3:52 PM
First mockup of something new...

#wip #buildingsite #kaysage #surrealism
June 26, 2025 at 6:22 AM
Belated love to @amazefest.bsky.social and everyone in it! @briefsge.bsky.social team, you were the best. A joyful first time at the festival (meeting the mandatory flamingo quota ofc ofc).
May 25, 2025 at 3:24 PM
4/4

Kind of an anti social darwinism that is still inspired by ecology and biology but acknowledges that cooperation is probably as present and important as competition both in nature and society.
Akin to Pëtr Kropotkin's perspective about the importance of mutualism in evolution, if you will.
May 11, 2025 at 8:43 PM
1/4

When the pitch for Death to Venice won its BRIEFS grant, it was time for our development studio to have a name.

As most lichens are the result of a symbiotic relationship between algae and fungi the term is fitting to represent our artistic relationship.

#logo #artisticduo
May 11, 2025 at 8:35 PM
1/6
Death to Venice is about the encounter and the exchange between two dying characters: a person and a place.
The person is in the final stage of a terminal illness and decides to spend their last days in Venice, which is the place.

#interactivefiction #textgame #keyart #workinprogress
March 26, 2025 at 9:54 AM
3/3
The collages we put here comprise only a small selection of the shots used to create those backgrounds of the game.

On top of that, the textures (first pic) that are applied everywhere were in almost all cases also directly taken as photographs around the city and the lagoon.
January 12, 2025 at 12:12 PM
2/3
Some of them are more faithful to the originals, others (like Porto Marghera here) basically result in something new.

Then editing them a lot, and painting over them, in a long and generally painstaking process to try to reach a convincing image.
January 12, 2025 at 12:10 PM
1/3
A little backstage of the process leading to the visuals of Death to Venice!

First, taking countless photos in the Venice area.
Then making a montage of different bits and pieces to obtain a more or less original landscape.
January 12, 2025 at 12:09 PM
Take part in a collective rite of putrefaction in DEATH TO VENICE, free on itch.io as part of the Briefs 2024 Death Collection
lichene.itch.io/death-to-ven...
itch.io/b/2656/brief...
November 7, 2024 at 11:52 AM
An intro post on here too: We think that interactive fiction is really cool. Here's to exploring its possibilities
November 7, 2024 at 11:17 AM