error handling > preconditions & invariants and relating invariants with RAII
im so confused right now. Maybe I'll understand it better with time
error handling > preconditions & invariants and relating invariants with RAII
im so confused right now. Maybe I'll understand it better with time
error handling > introduction, exceptions (try catch, RAII)
implemented a basic vector too
error handling > introduction, exceptions (try catch, RAII)
implemented a basic vector too
modularity > function arguments and return values > argument passing, value return (pass by value & reference), return type deduction (auto), suffix vs prefix return type, structured binding
now i'll do some uni assignments before calling it a day lol
modularity > function arguments and return values > argument passing, value return (pass by value & reference), return type deduction (auto), suffix vs prefix return type, structured binding
now i'll do some uni assignments before calling it a day lol
Thank you Mr. Carl Schwan for helping me out :)
OMW TO BECOME A REGULAR KDE CONTRIBUTOR :D
Thank you Mr. Carl Schwan for helping me out :)
OMW TO BECOME A REGULAR KDE CONTRIBUTOR :D
modularity > namespaces
most of my time was spent in reading about CMake and compiling KDE's ebook reader.
develop.kde.org/docs/getting...
This article really satisfied my itch. Cmake always felt like this scary alien thing, now everything FINALLY makes SENSE.
modularity > namespaces
most of my time was spent in reading about CMake and compiling KDE's ebook reader.
develop.kde.org/docs/getting...
This article really satisfied my itch. Cmake always felt like this scary alien thing, now everything FINALLY makes SENSE.
- user defined types: revised yesterday's, enums
- modularity: intro, separate compilation (header files, modules)
kinda reminded me of the OOP paradigms I had learnt in Java before. Abstraction in particular with how header files expose an interface.
- user defined types: revised yesterday's, enums
- modularity: intro, separate compilation (header files, modules)
kinda reminded me of the OOP paradigms I had learnt in Java before. Abstraction in particular with how header files expose an interface.
revised yesterdays stuff + user defined types: enums
(overshot my 30m window to maybe an hour cus I was having fun)
revised yesterdays stuff + user defined types: enums
(overshot my 30m window to maybe an hour cus I was having fun)
I can make sense out of only half of ts
...
DO NOT PANIC
I can make sense out of only half of ts
...
DO NOT PANIC
Useless lectures in college shall now be put to use
Useless lectures in college shall now be put to use
Really needed to hear this
Really needed to hear this
Tour of cpp: basics (intro; programs; functions; types,variables, and arithmetic)
problem 1768 on leetcode (first leetcode problem ever, pardon my ASS CODE)
Tour of cpp: basics (intro; programs; functions; types,variables, and arithmetic)
problem 1768 on leetcode (first leetcode problem ever, pardon my ASS CODE)