Focused on reconstructing humans and their environments in 3D.
TLDR: self-supervised head tracking and geometry (FLAME) prediction, learned via photometric loss with a 2D gaussian splatting renderer.
See more:
🌍 nlml.github.io/sheap/
🎥 youtu.be/vhXsZJWCBMA/
TLDR: self-supervised head tracking and geometry (FLAME) prediction, learned via photometric loss with a 2D gaussian splatting renderer.
See more:
🌍 nlml.github.io/sheap/
🎥 youtu.be/vhXsZJWCBMA/