lexpeartha.bsky.social
@lexpeartha.bsky.social
Aficionado of tech 💻 🚀
Fellow Godot dev? Count me in!
Will be using my Linux setup 🙃
January 29, 2025 at 9:09 PM
AC4: Black Flag

Maybe remake would be too much. I would be overjoyed even if only control and QoL bugs were fixed 🥺
December 17, 2024 at 3:39 PM
Have you ever seen ink by inkle studio?
December 15, 2024 at 2:59 PM
It is the by-product of operator overriding mostly. If you do x = 5 in the body of contructor, you might think it just sets it to 5, but operator could be something else. This way you are explicitly calling constructors with params you want, even if it is more unreadable.
December 13, 2024 at 11:12 AM
How do you even enable physics like this in editor? Is there some tool script trick behind this?
November 23, 2024 at 5:40 PM
How so? Personally I found transition in Godot from 2D to 3D to be pretty seamless, most things are structured as you expect (via nodes and resources) the only real difference is accounting for 3rd spacial dimension, which isn't engine specific
November 10, 2024 at 12:34 PM
People will turn everything into exact science, given enough time
November 8, 2024 at 10:38 AM