Lexi
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lexibutt.bsky.social
Lexi
@lexibutt.bsky.social
Hey! I'm Lexi! Welcome on in!
Toontown Fan | Corporate Clash Community Lead
I'm Lucy Honeysprinkles in TTR and TTCC!

She/Her
Hey I'm starting to think this whole AI thing wasn't worth obliterating the computer component market for the next several years...
January 27, 2026 at 11:48 PM
Gifs are always awful quality so here's the video version as well. I don't know if it loops on here, but it'd be great if it does!
January 27, 2026 at 11:43 AM
Did a little practice building IK armatures, I'm definitely improving. Also my first ever looping gif! Pretty cool! Factorio inspired, of course! #blender
January 27, 2026 at 11:40 AM
Needed to practice rigging and adding controls, so I modelled the Minecraft bee from scratch. Besides the body texture, this is all me. Pretty happy with it!
January 23, 2026 at 9:17 PM
We #blender bowling now
January 10, 2026 at 10:06 PM
Hey, any #blender experts?? I've got this weird bug where my world grid turns into a trampoline, any advice?? Maybe I need to clear some kind of cache or something?
December 6, 2025 at 3:16 PM
I'm still here, I haven't given up on Blender! I've just been busy experimenting and honing away. I've been busy sculpting a character model! In the meantime, here's a nice rigid body sim of some packing peanuts in a box! Might be a test for a larger project, we'll see! #blender
October 31, 2025 at 10:33 AM
September 24, 2025 at 9:51 PM
The reflections could be better on the tin but I'm very happy with the thread! Points to anyone who recognizes what tin specifically the sewing equipment is being stored in! #blender
September 24, 2025 at 3:23 PM
Okay, final final fixed version, I promise! The lip of the V-buck lights was just a little too high up for my liking. All fixed now!
September 3, 2025 at 10:19 PM
It blows me away how versatile rigging is. I wanted to try my hand at a manual rig, so here's a very very square guy extruded from just a cube. It's crazy that you can just put a personality on anything.
August 27, 2025 at 5:09 PM
While I couldn't quite nail the dark refraction, I am happy with managing to get a pretty nicely flowing model.
August 26, 2025 at 9:43 AM
Messing around with geometry nodes
August 26, 2025 at 9:43 AM
August 26, 2025 at 1:16 AM
I've been enjoying going on a bit of a blender binge these past couple of weeks, which unfortunately for anyone on my profile means I WILL be posting a lot of things I've rendered. Sorry! #blender
August 26, 2025 at 1:05 AM