It's a 2D platformer designed for individual level speedruns.
Been working on it for the past 9 months, making it my biggest project :D
Here's a gold time run of one of the last levels
then unbeatable story mode is just carried by its vibes and writing. none of the gameplay has felt good so far
#unbeatable
then unbeatable story mode is just carried by its vibes and writing. none of the gameplay has felt good so far
#unbeatable
i backed the UNBEATABLE kickstarter before i ended up getting hired so i'm giving away my code!! this includes the BREAKOUT edition dlc songs as well 🎵
to enter just follow me and the official @dcellgames.com account + like/repost this post! 🎸
winner will be decided dec 8th 5pm EST 🎤
i backed the UNBEATABLE kickstarter before i ended up getting hired so i'm giving away my code!! this includes the BREAKOUT edition dlc songs as well 🎵
to enter just follow me and the official @dcellgames.com account + like/repost this post! 🎸
winner will be decided dec 8th 5pm EST 🎤
It's a 2D platformer designed for individual level speedruns.
Been working on it for the past 9 months, making it my biggest project :D
Here's a gold time run of one of the last levels
It's a 2D platformer designed for individual level speedruns.
Been working on it for the past 9 months, making it my biggest project :D
Here's a gold time run of one of the last levels