lemeloth.bsky.social
@lemeloth.bsky.social
Reposted
But when it comes to maintenance it’s really insane how much more productive we’re in rust. We’re never afraid to break anything and have done multiple 10k+loc rewrite of some part of the engine that would be such a pain in C/C++.
Our senior wrote on that: blog.dureuill.net/articles/too...
Too dangerous for C++
Some patterns are only made practical thanks to Rust's memory safety, and too dangerous to use in C++. Here's a concrete example.
blog.dureuill.net
November 22, 2024 at 8:40 AM