Laurent Belcour
lbelcour.bsky.social
Laurent Belcour
@lbelcour.bsky.social
Research Scientist @ Intel
Reposted by Laurent Belcour
The SIGGRAPH Physically Based Shading course is back this year: blog.selfshadow.com/publications...
SIGGRAPH 2025 Course: Physically Based Shading in Theory and Practice
blog.selfshadow.com
June 10, 2025 at 3:19 PM
If you happen to be at GDC this year, don't miss Anis Benyoub's talk on our work to accelerate Neural Texture Compression in the Cooperative Vectors and Neural Rendering session. schedule.gdconf.com/session/adva...
Advanced Graphics Summit: Cooperative Vectors and Neural Rendering
17th March, 2025 09:30am - 10:30am - Cooperative Vectors is a new feature being added to Direct3D and HLSL. It enables general purpose a...
schedule.gdconf.com
March 12, 2025 at 1:02 PM
Reposted by Laurent Belcour
Compression of Spectral Images using Spectral JPEG XL, by Alban Fichet and Christoph Peters
jcgt.org/published/00...
March 4, 2025 at 9:10 PM
Reposted by Laurent Belcour
On behalf of the '25 paper chairs:
🎉 The #HPG2025 Call for Papers is LIVE! Join us in beautiful Copenhagen, June 23-25, for cutting-edge discussions on graphics hardware and software. Co-located with #EGSR2025, it's the perfect stage for your research.
👉
highperformancegraphics.org/2025/program...
High-Performance Graphics 2025
High-Performance Graphics 2025 - June 23-25 Copenhagen
highperformancegraphics.org
December 13, 2024 at 12:27 PM