https://www.landeaudio.com/
#open-source #linux #godot
#open-source #linux #godot
[SerializeField, Scene] string myScene;
The property drawer handles the rest. Using the full path would probably be better - right now it uses just the name.
[SerializeField, Scene] string myScene;
The property drawer handles the rest. Using the full path would probably be better - right now it uses just the name.