Age: 22
Hobbies: D&D, programming, surviving
I would like to apologise but the game engine that me and @aragubas.com were working on is being closed due to lack of time, energy, knowledge, and desire to continue.
@aragubas.com is now working on their own systems and I am working on my own private game.
I would like to apologise but the game engine that me and @aragubas.com were working on is being closed due to lack of time, energy, knowledge, and desire to continue.
@aragubas.com is now working on their own systems and I am working on my own private game.
I would like to apologise but the game engine that me and @aragubas.com were working on is being closed due to lack of time, energy, knowledge, and desire to continue.
@aragubas.com is now working on their own systems and I am working on my own private game.
This is both about me and the engine with a few details about it and what I am doing with/about the project.
Project: Indefinitely on hold for various reasons. First being that me and @aragubas.com are not having a lot of time working on it including the following details about me.
This is both about me and the engine with a few details about it and what I am doing with/about the project.
Project: Indefinitely on hold for various reasons. First being that me and @aragubas.com are not having a lot of time working on it including the following details about me.
Due to how slow it is I am offering for people who want to support the development (max of +3) the chance by contributing to it. I sadly cannot pay for those who chose to help due to certain circumstances, however they will be both credited and be part of the Game Engine
Due to how slow it is I am offering for people who want to support the development (max of +3) the chance by contributing to it. I sadly cannot pay for those who chose to help due to certain circumstances, however they will be both credited and be part of the Game Engine
The game engine has continued to be a slow going project and as of current due to lack of knowledge and documentation for Vulcan, the game engine will be using OpenGL. Both me and @aragubas.com plan to shift to Vulcan eventually when we can understand it more.
The game engine has continued to be a slow going project and as of current due to lack of knowledge and documentation for Vulcan, the game engine will be using OpenGL. Both me and @aragubas.com plan to shift to Vulcan eventually when we can understand it more.
The game engine in question is planned to have quite a few features before public release but here is what is planned to come out of it;
The game engine in question is planned to have quite a few features before public release but here is what is planned to come out of it;