Arian | Rpg-Tect
@laggerslam.bsky.social
Rpg-Tect
Forever Dm in Morrowind
Worldbuilding enthusiast, Gamer,
linktr.ee/laggerslam
passionate for MtG/Rpgs/Movies and any other overexaggerated Nerdstuff
Forever Dm in Morrowind
Worldbuilding enthusiast, Gamer,
linktr.ee/laggerslam
passionate for MtG/Rpgs/Movies and any other overexaggerated Nerdstuff
if you teach your player or reader, that these head on head collisions will be explored and develop into interesting scenarios you will hype them up and they will seek out the opportunities to experience them.
5/5
Hope i understood you right and didnt go to far off your point, thanks for sharing!
5/5
Hope i understood you right and didnt go to far off your point, thanks for sharing!
November 3, 2025 at 8:01 AM
if you teach your player or reader, that these head on head collisions will be explored and develop into interesting scenarios you will hype them up and they will seek out the opportunities to experience them.
5/5
Hope i understood you right and didnt go to far off your point, thanks for sharing!
5/5
Hope i understood you right and didnt go to far off your point, thanks for sharing!
What is the situation at the coastline where the hardworking mass acre farmers of the "amish", live right next to the super chill "hawaiian" fishermen?
No reason to fight, but maybe they argue a lot and let steam off on trademarkets or maybe they are cool with each other even cross marrying?
4/5
No reason to fight, but maybe they argue a lot and let steam off on trademarkets or maybe they are cool with each other even cross marrying?
4/5
November 3, 2025 at 8:01 AM
What is the situation at the coastline where the hardworking mass acre farmers of the "amish", live right next to the super chill "hawaiian" fishermen?
No reason to fight, but maybe they argue a lot and let steam off on trademarkets or maybe they are cool with each other even cross marrying?
4/5
No reason to fight, but maybe they argue a lot and let steam off on trademarkets or maybe they are cool with each other even cross marrying?
4/5
Personally im thinking, the most interesting story bits don't come from different cultures be it regionally/racially/politically seperated or not, but from the interconnections.
Some readers like the loredumb of isolated cultures and ways of living, but i prefer the tension at their borders.
3/5
Some readers like the loredumb of isolated cultures and ways of living, but i prefer the tension at their borders.
3/5
November 3, 2025 at 8:01 AM
Personally im thinking, the most interesting story bits don't come from different cultures be it regionally/racially/politically seperated or not, but from the interconnections.
Some readers like the loredumb of isolated cultures and ways of living, but i prefer the tension at their borders.
3/5
Some readers like the loredumb of isolated cultures and ways of living, but i prefer the tension at their borders.
3/5
Mesoamerican cultures that strived for short work periods to sustain themselves for more art and relaxing in the rets of the days,
in contrast to something like the amish religion, where work in itself is considered the way of contempt living.
No limit for any of your outside the box ideas!
2/5
in contrast to something like the amish religion, where work in itself is considered the way of contempt living.
No limit for any of your outside the box ideas!
2/5
November 3, 2025 at 8:01 AM
Mesoamerican cultures that strived for short work periods to sustain themselves for more art and relaxing in the rets of the days,
in contrast to something like the amish religion, where work in itself is considered the way of contempt living.
No limit for any of your outside the box ideas!
2/5
in contrast to something like the amish religion, where work in itself is considered the way of contempt living.
No limit for any of your outside the box ideas!
2/5
how deep into realism you wanna go?
besides that its pretty much up to you.
What kind of cultures and philosophies do you want to see in your world? There are no limits, even if you look at the real world.
We have high tech capitols like Singapor and non-contact civs like Sentinelese
1/5
besides that its pretty much up to you.
What kind of cultures and philosophies do you want to see in your world? There are no limits, even if you look at the real world.
We have high tech capitols like Singapor and non-contact civs like Sentinelese
1/5
November 3, 2025 at 8:01 AM
how deep into realism you wanna go?
besides that its pretty much up to you.
What kind of cultures and philosophies do you want to see in your world? There are no limits, even if you look at the real world.
We have high tech capitols like Singapor and non-contact civs like Sentinelese
1/5
besides that its pretty much up to you.
What kind of cultures and philosophies do you want to see in your world? There are no limits, even if you look at the real world.
We have high tech capitols like Singapor and non-contact civs like Sentinelese
1/5
was my first abzan commander, still like to play the abzan themed deck. Doesnt matter that it didtn keep up with the power creep - just the annoyed yearning when you sentence ALL creatures to exile after death is enough to make me happy.
October 20, 2025 at 1:47 PM
was my first abzan commander, still like to play the abzan themed deck. Doesnt matter that it didtn keep up with the power creep - just the annoyed yearning when you sentence ALL creatures to exile after death is enough to make me happy.
nr3
-Mushrooms, bonus for asexual reproduction, its another kind of funny if one character thats CANNOT get any corny jokes, hilarious stuff, and opens up so many more angles to view the world and observe character interaction. communication with spores and pheromones +extreme variety on bodyforms
-Mushrooms, bonus for asexual reproduction, its another kind of funny if one character thats CANNOT get any corny jokes, hilarious stuff, and opens up so many more angles to view the world and observe character interaction. communication with spores and pheromones +extreme variety on bodyforms
October 13, 2025 at 1:45 PM
nr3
-Mushrooms, bonus for asexual reproduction, its another kind of funny if one character thats CANNOT get any corny jokes, hilarious stuff, and opens up so many more angles to view the world and observe character interaction. communication with spores and pheromones +extreme variety on bodyforms
-Mushrooms, bonus for asexual reproduction, its another kind of funny if one character thats CANNOT get any corny jokes, hilarious stuff, and opens up so many more angles to view the world and observe character interaction. communication with spores and pheromones +extreme variety on bodyforms
nr2
-Bird People, fully able to fly, as little human features as possible, Brittle Bones! makes for way more interesting angle to solve situations. my fav example are Aven from Mtg.
i mean how fuckin cool is an Aven headhunter archer fledging their arrows with their own feathers.
-Bird People, fully able to fly, as little human features as possible, Brittle Bones! makes for way more interesting angle to solve situations. my fav example are Aven from Mtg.
i mean how fuckin cool is an Aven headhunter archer fledging their arrows with their own feathers.
October 13, 2025 at 1:37 PM
nr2
-Bird People, fully able to fly, as little human features as possible, Brittle Bones! makes for way more interesting angle to solve situations. my fav example are Aven from Mtg.
i mean how fuckin cool is an Aven headhunter archer fledging their arrows with their own feathers.
-Bird People, fully able to fly, as little human features as possible, Brittle Bones! makes for way more interesting angle to solve situations. my fav example are Aven from Mtg.
i mean how fuckin cool is an Aven headhunter archer fledging their arrows with their own feathers.
nr1
-Wood Elves, preferable a feral kind, (not the basic high fantasy aloof elf, but in woods) bonuspoints when they can talk with plants. Braids made from mud/blood/sap ,root pattern tattoos, mild mutations favoring arboreal lifestyle, like small membranes under the arms for easier falling/flying
-Wood Elves, preferable a feral kind, (not the basic high fantasy aloof elf, but in woods) bonuspoints when they can talk with plants. Braids made from mud/blood/sap ,root pattern tattoos, mild mutations favoring arboreal lifestyle, like small membranes under the arms for easier falling/flying
October 13, 2025 at 1:31 PM
nr1
-Wood Elves, preferable a feral kind, (not the basic high fantasy aloof elf, but in woods) bonuspoints when they can talk with plants. Braids made from mud/blood/sap ,root pattern tattoos, mild mutations favoring arboreal lifestyle, like small membranes under the arms for easier falling/flying
-Wood Elves, preferable a feral kind, (not the basic high fantasy aloof elf, but in woods) bonuspoints when they can talk with plants. Braids made from mud/blood/sap ,root pattern tattoos, mild mutations favoring arboreal lifestyle, like small membranes under the arms for easier falling/flying
3/3...to walk inside the tomb and desecrate the shrine to reach it...maaaybe is illegal, but they are not even sure that its neccesary...anyway, half pay now, half pay later"
October 13, 2025 at 1:03 PM
3/3...to walk inside the tomb and desecrate the shrine to reach it...maaaybe is illegal, but they are not even sure that its neccesary...anyway, half pay now, half pay later"
2/3 -They seem straight, but are VERY willing to hire external forces, off the books to get this artifact "they don't know where it is, and wont ask, to have it is not illegal, to want it is not illegal...
October 13, 2025 at 1:03 PM
2/3 -They seem straight, but are VERY willing to hire external forces, off the books to get this artifact "they don't know where it is, and wont ask, to have it is not illegal, to want it is not illegal...
1/3
the boring answer:
The Players themselves, each and every one of them IF you bait with the correct piece of attraction.
the not so boring answer:
The mages guild, which is a mix of a medium priced, part state funded academy and host for magical mercenarys.
the boring answer:
The Players themselves, each and every one of them IF you bait with the correct piece of attraction.
the not so boring answer:
The mages guild, which is a mix of a medium priced, part state funded academy and host for magical mercenarys.
October 13, 2025 at 1:03 PM
1/3
the boring answer:
The Players themselves, each and every one of them IF you bait with the correct piece of attraction.
the not so boring answer:
The mages guild, which is a mix of a medium priced, part state funded academy and host for magical mercenarys.
the boring answer:
The Players themselves, each and every one of them IF you bait with the correct piece of attraction.
the not so boring answer:
The mages guild, which is a mix of a medium priced, part state funded academy and host for magical mercenarys.
any regular ass house/tower
Hallway
- Kitchen / Pantry
- Dining Room / Lounge
- CraftsRoom / Study
- Bedroom
Hallway
- Kitchen / Pantry
- Dining Room / Lounge
- CraftsRoom / Study
- Bedroom
October 9, 2025 at 7:26 PM
any regular ass house/tower
Hallway
- Kitchen / Pantry
- Dining Room / Lounge
- CraftsRoom / Study
- Bedroom
Hallway
- Kitchen / Pantry
- Dining Room / Lounge
- CraftsRoom / Study
- Bedroom
qeue a gif of two wh40k spacemarine cosplaying the El Dorado scene -
October 7, 2025 at 12:20 PM
qeue a gif of two wh40k spacemarine cosplaying the El Dorado scene -
it is possible - immensly costly and only works for very short timings
its part of a pretty basic magic school
its like a 360° camera looking through drunk goggles
and its always connected to a core motivation, the caster has to "ask" something, like "how will the wine smell if i open the bottle"
its part of a pretty basic magic school
its like a 360° camera looking through drunk goggles
and its always connected to a core motivation, the caster has to "ask" something, like "how will the wine smell if i open the bottle"
September 25, 2025 at 1:39 PM
it is possible - immensly costly and only works for very short timings
its part of a pretty basic magic school
its like a 360° camera looking through drunk goggles
and its always connected to a core motivation, the caster has to "ask" something, like "how will the wine smell if i open the bottle"
its part of a pretty basic magic school
its like a 360° camera looking through drunk goggles
and its always connected to a core motivation, the caster has to "ask" something, like "how will the wine smell if i open the bottle"
could be insane for flicker - so what if it leaves the game - thats what it wanted anyway
September 24, 2025 at 2:43 PM
could be insane for flicker - so what if it leaves the game - thats what it wanted anyway
signed, solely on the widest culinary range, not even a real battle - we should carve those lines up to make it more interesting.
September 17, 2025 at 7:04 AM
signed, solely on the widest culinary range, not even a real battle - we should carve those lines up to make it more interesting.
god damnit, its called Helsreach - only one l - the other one is for me i guess.
www.youtube.com/watch?v=s2WG...
www.youtube.com/watch?v=s2WG...
Helsreach The Movie (2019) (RBoylan Film) (1080p)
YouTube video by Rostam Archives
www.youtube.com
September 17, 2025 at 6:27 AM
god damnit, its called Helsreach - only one l - the other one is for me i guess.
www.youtube.com/watch?v=s2WG...
www.youtube.com/watch?v=s2WG...
reminds me of the story Hellsreach from wh40k.
f'ed up situation, endless orcs running over the city, Marines show up and dissappear cause its a lost cause.
some years after the siege a marine sees a guardsman from the siege.
M"glad you survived, how are you?"
G"i had a headache, but it went away."
f'ed up situation, endless orcs running over the city, Marines show up and dissappear cause its a lost cause.
some years after the siege a marine sees a guardsman from the siege.
M"glad you survived, how are you?"
G"i had a headache, but it went away."
September 17, 2025 at 6:26 AM
reminds me of the story Hellsreach from wh40k.
f'ed up situation, endless orcs running over the city, Marines show up and dissappear cause its a lost cause.
some years after the siege a marine sees a guardsman from the siege.
M"glad you survived, how are you?"
G"i had a headache, but it went away."
f'ed up situation, endless orcs running over the city, Marines show up and dissappear cause its a lost cause.
some years after the siege a marine sees a guardsman from the siege.
M"glad you survived, how are you?"
G"i had a headache, but it went away."
hands on recherche = beste recherche
September 17, 2025 at 6:21 AM
hands on recherche = beste recherche
this reminds me of the silly scepter designs :D
i mean i get the importance and the meaningfull weight it carries, but...
bro
you gave your rod a hat
and you wear the same hat
makes me think of the rulers as some weird pet enthusiast, that wants their tiny friend stick to be in partner look
i mean i get the importance and the meaningfull weight it carries, but...
bro
you gave your rod a hat
and you wear the same hat
makes me think of the rulers as some weird pet enthusiast, that wants their tiny friend stick to be in partner look
September 11, 2025 at 7:14 AM
this reminds me of the silly scepter designs :D
i mean i get the importance and the meaningfull weight it carries, but...
bro
you gave your rod a hat
and you wear the same hat
makes me think of the rulers as some weird pet enthusiast, that wants their tiny friend stick to be in partner look
i mean i get the importance and the meaningfull weight it carries, but...
bro
you gave your rod a hat
and you wear the same hat
makes me think of the rulers as some weird pet enthusiast, that wants their tiny friend stick to be in partner look
If a god tells the Party
*with a mysterious smirk
"there can be a sacrifice you are not prepared for if you refuse"
and they die without any chance of save, then its just a dick move :D
*with a mysterious smirk
"there can be a sacrifice you are not prepared for if you refuse"
and they die without any chance of save, then its just a dick move :D
September 9, 2025 at 4:28 PM
If a god tells the Party
*with a mysterious smirk
"there can be a sacrifice you are not prepared for if you refuse"
and they die without any chance of save, then its just a dick move :D
*with a mysterious smirk
"there can be a sacrifice you are not prepared for if you refuse"
and they die without any chance of save, then its just a dick move :D
I think the more a PC's death is scripted, the more it needed a very clear and not subtle forshadowing.
If a god tells the Party
"One of you will die, if you don't use my Gemstone"
then its totally fine to finish them off.
If a god tells the Party
"One of you will die, if you don't use my Gemstone"
then its totally fine to finish them off.
September 9, 2025 at 4:28 PM
I think the more a PC's death is scripted, the more it needed a very clear and not subtle forshadowing.
If a god tells the Party
"One of you will die, if you don't use my Gemstone"
then its totally fine to finish them off.
If a god tells the Party
"One of you will die, if you don't use my Gemstone"
then its totally fine to finish them off.
i think hero should have an inherent ability like the earlier wall concepts with defender.
every hero counts as legendary for all things considered besides legendary rules.
i know this would be old and sluggish in terms of design but id love it :D
every hero counts as legendary for all things considered besides legendary rules.
i know this would be old and sluggish in terms of design but id love it :D
September 9, 2025 at 3:42 PM
i think hero should have an inherent ability like the earlier wall concepts with defender.
every hero counts as legendary for all things considered besides legendary rules.
i know this would be old and sluggish in terms of design but id love it :D
every hero counts as legendary for all things considered besides legendary rules.
i know this would be old and sluggish in terms of design but id love it :D
dmg reduction for sure
reducing hit chance is way easier in the rules handlung but often times not as balanced and lesser room to actually feel gear progress.
reducing hit chance is way easier in the rules handlung but often times not as balanced and lesser room to actually feel gear progress.
August 29, 2025 at 7:30 PM
dmg reduction for sure
reducing hit chance is way easier in the rules handlung but often times not as balanced and lesser room to actually feel gear progress.
reducing hit chance is way easier in the rules handlung but often times not as balanced and lesser room to actually feel gear progress.