Gah! Sorry for the long read. 😅
Gah! Sorry for the long read. 😅
Now maybe this was on purpose, something light after the heaviness of the Role Quest from the previous two expansions, and I am just being picky, but honestly it didn't feel like, because the quests still dealt with
Now maybe this was on purpose, something light after the heaviness of the Role Quest from the previous two expansions, and I am just being picky, but honestly it didn't feel like, because the quests still dealt with
Melee DPS, all fell short of being truly good villains, be it lack of good motivation, their motivation being shallow at best, or the villains themselves not really posing a threat. Even the Head Honcho villain was lack luster,
Melee DPS, all fell short of being truly good villains, be it lack of good motivation, their motivation being shallow at best, or the villains themselves not really posing a threat. Even the Head Honcho villain was lack luster,
Where the role quests fell short were the villains, which is frustrating because I feel ff14 has some of the best written villains out there.
Where the role quests fell short were the villains, which is frustrating because I feel ff14 has some of the best written villains out there.