Too many random elements (dual strike, dual guard, enemy skill sets) and poorly balanced stat ceilings shouldn't belong in a strategy game
I'm going to miss Cherche though :(
Too many random elements (dual strike, dual guard, enemy skill sets) and poorly balanced stat ceilings shouldn't belong in a strategy game
I'm going to miss Cherche though :(
I really liked how this game used the x-ray visor, huge improvement from the first game. Elysia is my new favorite Metroid level visually
Boss designs were kinda disappointing compared to Echoes. Not a fan of hypermode (the mechanic) either
I really liked how this game used the x-ray visor, huge improvement from the first game. Elysia is my new favorite Metroid level visually
Boss designs were kinda disappointing compared to Echoes. Not a fan of hypermode (the mechanic) either