Rest of the cast is okay to good, and the data-in-vinyl-pants is awesome.
The series is still overshadowed by SO2, however, and I do wish they'd use the space travel part more.
Rest of the cast is okay to good, and the data-in-vinyl-pants is awesome.
The series is still overshadowed by SO2, however, and I do wish they'd use the space travel part more.
Putting aside the racist fuck.
Putting aside the legal trouble that this level of barely cited (paid??) art this book contains could bring them.
It's just not very well written?
Like, this level of livejournal bullshit is what they torch their rep over?
Putting aside the racist fuck.
Putting aside the legal trouble that this level of barely cited (paid??) art this book contains could bring them.
It's just not very well written?
Like, this level of livejournal bullshit is what they torch their rep over?
Dudes are being fucking weird about feminism on steam, though.
Dudes are being fucking weird about feminism on steam, though.
Even if it's those 3-in-1 omnibus editions.
Even if it's those 3-in-1 omnibus editions.
If you know you're going to sell 1-5 million units, you can afford to make a little less per unit.
If you know you're going to sell 1-5 million units, you can afford to make a little less per unit.
Sex appeal can punch up an otherwise bland if competent pitch.
This has been proven before, very recently.
Sex appeal can punch up an otherwise bland if competent pitch.
This has been proven before, very recently.
(Basically my MHWorld character down to the white hair.)
(Basically my MHWorld character down to the white hair.)
No, it's not good, per se, but I like it nonetheless.
No, it's not good, per se, but I like it nonetheless.
Technically the better port of Phantom 2040? I think it runs a little better and the extra buttons help.
Technically the better port of Phantom 2040? I think it runs a little better and the extra buttons help.
The Outer Wilds, for instance, would work as no other medium.
And that game was art.
The Outer Wilds, for instance, would work as no other medium.
And that game was art.
The interactivity of it allows games to include you in the art, rather than you being simply a viewer.
I think that's immensely valuable.
The interactivity of it allows games to include you in the art, rather than you being simply a viewer.
I think that's immensely valuable.
It's more about using the mechanics in tandem with the auditory and visual experience to bring people to places that only gaming can do; be it the state of game flow you get in a shmup, or the turtlehead clearing of a good horror.
It's more about using the mechanics in tandem with the auditory and visual experience to bring people to places that only gaming can do; be it the state of game flow you get in a shmup, or the turtlehead clearing of a good horror.
Games can be cinematic, but when they are they're (generally) taking away from what makes a game so precious as an experience.
Sure, I love my snazzy FMVs, and I'm currently replaying Death Stranding, so I'm not against cinematic games––
Games can be cinematic, but when they are they're (generally) taking away from what makes a game so precious as an experience.
Sure, I love my snazzy FMVs, and I'm currently replaying Death Stranding, so I'm not against cinematic games––