greg
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kymi.games
greg
@kymi.games
holding my brain hostage as a solo game dev.
currently working on Kymi - TCG with creature management
feel free to observe the chaos
Shaders to the rescue! Fixed this funky transparency sorting issue AND performance is better, pure magic

#gamedev #indiedev #GodotEngine
December 26, 2025 at 8:31 PM
I think I just unearthed one of the fundamental #gamedev lessons: if something seems complicated, just make a shader
December 26, 2025 at 1:23 PM
Love this portal effect! Almost makes the pains of working with semitransparent textures worth it :)

#gamedev #indiedev #GodotEngine
December 24, 2025 at 1:53 PM
Added some Tic-Tac-Toe logic indicators: attack beats feint, counter beats attack, feint beats counter.
I like the positioning - you can see that sword would be deflected by shield and the dagger hits from behind!

#gamedev #indiedev #GodotEngine
December 20, 2025 at 10:36 AM
Buttons must feel good if you're going to be clicking them a lot!

#gamedev #indiedev #GodotEngine
December 19, 2025 at 8:48 PM
Just the beginning! Follow if you like card games or creature management games :)

#gamedev #indiedev #GodotEngine
December 14, 2025 at 2:14 PM