Passionate about ttrpg and developing them.
Developing the Brent Jord (Burnt Earth) ttrpg
https://www.dandelion-games.com/
https://www.tiktok.com/@dandelion.games?_t=ZN-8tJe2P2v4YI&_r=1
discord.gg/WvCgSjHE
discord.gg/WvCgSjHE
So they have been very active the last 3 years in talking about 2nd ed.
So they have been very active the last 3 years in talking about 2nd ed.
System is a lot better - and the this book focussed on the Shadow War with Yagers and stuff.
So it seems they have learned.
www.kickstarter.com/projects/996...
System is a lot better - and the this book focussed on the Shadow War with Yagers and stuff.
So it seems they have learned.
www.kickstarter.com/projects/996...
Hope is a pool of points that kind of work as drama points in a lot of games. But they are hard to gain in any quick way.
Hope is a pool of points that kind of work as drama points in a lot of games. But they are hard to gain in any quick way.
Better than a death by some random goblin that would have had little narrative importance.
So does the death fit the setting and the mood I am all for it.
Better than a death by some random goblin that would have had little narrative importance.
So does the death fit the setting and the mood I am all for it.
It kind of felt meaningless. And I decided that my character later just lost his will to live and died.
Though what happened up until the character death could have been avoided. The character death was appropriate for hum, and
It kind of felt meaningless. And I decided that my character later just lost his will to live and died.
Though what happened up until the character death could have been avoided. The character death was appropriate for hum, and
But a scene came that the interest without reason fooled around. My character was devastated and unleashed a shockwave to blow up the window to confront them in grief.
But a scene came that the interest without reason fooled around. My character was devastated and unleashed a shockwave to blow up the window to confront them in grief.
In some games death could be meaningless and fast. Like Alien - but in other games it should have more of a meaning. Like in a world of darkness game.
In some games death could be meaningless and fast. Like Alien - but in other games it should have more of a meaning. Like in a world of darkness game.
"Hope is all we have, but even that is fading away in the wind like ash".
Hope is there, but it is hard and you have to fight for it.
"Hope is all we have, but even that is fading away in the wind like ash".
Hope is there, but it is hard and you have to fight for it.