Commission open
I'm not convinced by using blender hair to achieve toon hair, but I need to find a faster of doing fur/hair with doing strand by strand.
I prefer the version without fur.
I'm not convinced by using blender hair to achieve toon hair, but I need to find a faster of doing fur/hair with doing strand by strand.
I prefer the version without fur.
But it's part of my journey, I need to keep a trace of it
But it's part of my journey, I need to keep a trace of it
#blender3D
#blender3D
Next to it is the Ifrit action figure
Next to it is the Ifrit action figure
And to avoid confusion, the picture displayed on the visor is from Granblue Fantasy, I didn't made it. It's from Vyrn eating apples animation to be exact
And to avoid confusion, the picture displayed on the visor is from Granblue Fantasy, I didn't made it. It's from Vyrn eating apples animation to be exact
I will do more work with this style
I will do more work with this style
8/8
8/8
6/8
6/8
Little tip: the bone name are around their middle :)
5/8
Little tip: the bone name are around their middle :)
5/8
Erase all the weight paint of the tail bones
4/8
Erase all the weight paint of the tail bones
4/8
3/8
3/8
2/8
2/8
- the tail must be straight
- the quad flow is regular, I choose to have a bit denser quad flow around the end of the tail to make it less edgy
1/8
- the tail must be straight
- the quad flow is regular, I choose to have a bit denser quad flow around the end of the tail to make it less edgy
1/8