The UV issue got my attention so my approach uses the world position to do the lookup on a simple noise pattern + blends/adjusts noise density based on distance. UV issue is solved, but don't move any objects :)))
github.com/systemKMP/Di...
The UV issue got my attention so my approach uses the world position to do the lookup on a simple noise pattern + blends/adjusts noise density based on distance. UV issue is solved, but don't move any objects :)))
github.com/systemKMP/Di...