Krom
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kromleck.bsky.social
Krom
@kromleck.bsky.social
Game Architect/technical director at ELYZIO & doing stuff. Full remote & DEI believer and enjoyer.
So ... I've made an ugly website to share random tech stuff : www.arthurtrouslard.com a mix of metasound, shader and c++, what can go wrong :|
Weird tech stuff
Weird tech stuff explained. No AI bullshits here nor videos. Just good old articles you can bookmark and take time to read.
www.arthurtrouslard.com
June 12, 2025 at 11:43 AM
L systems are cool. Next stop ; fertilizer composition & watering )o) will balancing NCK depending on targeted growth & blooming time be fun ? Probably not. Still worth trying.
June 1, 2025 at 4:25 PM
It's always better with (wobbly) terracotta pot.
May 22, 2025 at 9:07 PM
Attempt at mimicking PS1 vertex wobbling for the lolz
May 20, 2025 at 10:16 PM
If you want to try the game I'm working on, Warden's Will - coop/bullethell/roguelite /third person shooter - we have an open beta this weekend www.youtube.com/watch?v=H4nY... )o) all you need is a steam account and fill infos there : docs.google.com/forms/d/e/1F... .
Warden's Will Play Test Teaser
YouTube video by Warden's Will
www.youtube.com
November 26, 2024 at 10:20 AM
Who need translucency ? Embrace velocity pass hack )o)
November 19, 2024 at 5:02 PM
#UE5 note for future me ; if you've ever used a retainer to wrap some richText, you may have misalignment of those richTexts. In that case force disable cvar Slate.EnableRetainedRenderingWithLocalTransform . Supposedly not patched since richText introduction circa ue4.26. 😅
November 19, 2024 at 4:48 PM